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* add lineIntersectsSurfaces to med menu key * fix _target = nil if no intersections * only look through player and player vehicle * Update addons/medical_gui/XEH_postInit.sqf Co-authored-by: commy2 <commy-2@gmx.de> Co-authored-by: PabstMirror <pabstmirror@gmail.com> Co-authored-by: commy2 <commy-2@gmx.de> |
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.. | ||
data | ||
functions | ||
ui | ||
$PBOPREFIX$ | ||
CfgEventHandlers.hpp | ||
CfgUIGrids.hpp | ||
CfgVehicles.hpp | ||
config.cpp | ||
gui.hpp | ||
initSettings.sqf | ||
InteractionBodyParts.hpp | ||
README.md | ||
script_component.hpp | ||
stringtable.xml | ||
XEH_postInit.sqf | ||
XEH_preInit.sqf | ||
XEH_PREP.hpp | ||
XEH_preStart.sqf |
ace_medical_gui
Implements the interaction menu actions, medical menu, information display, and triage card.