ACE3/addons/medical/functions
Glowbal 0c43c83b3d Merge branch 'master'
Conflicts:
	addons/medical/ACE_Settings.hpp
	addons/medical/XEH_postInit.sqf
	addons/medical/XEH_preInit.sqf
	addons/medical/functions/fnc_actionDiagnose.sqf
	addons/medical/functions/fnc_actionLoadUnit.sqf
	addons/medical/functions/fnc_addDamageToUnit.sqf
	addons/medical/functions/fnc_createLitter.sqf
	addons/medical/functions/fnc_displayPatientInformation.sqf
	addons/medical/functions/fnc_handleCreateLitter.sqf
	addons/medical/functions/fnc_handleDamage.sqf
	addons/medical/functions/fnc_handleDamage_advanced.sqf
	addons/medical/functions/fnc_handleDamage_airway.sqf
	addons/medical/functions/fnc_handleDamage_caching.sqf
	addons/medical/functions/fnc_handleDamage_internalInjuries.sqf
	addons/medical/functions/fnc_handleDamage_wounds.sqf
	addons/medical/functions/fnc_isBeingCarried.sqf
	addons/medical/functions/fnc_isBeingDragged.sqf
	addons/medical/functions/fnc_litterCleanupLoop.sqf
	addons/medical/functions/fnc_moduleAssignMedicRoles.sqf
	addons/medical/functions/fnc_moduleAssignMedicalVehicle.sqf
	addons/medical/functions/fnc_setCardiacArrest.sqf
	addons/medical/functions/fnc_showBloodEffect.sqf
	addons/medical/functions/fnc_treatmentAdvanced_fullHealLocal.sqf
	addons/medical/functions/fnc_treatmentAdvanced_surgicalKit_onProgress.sqf
	addons/medical/functions/fnc_treatmentBasic_epipen.sqf
	addons/medical/functions/fnc_treatmentIV.sqf
	addons/medical/functions/fnc_treatmentIVLocal.sqf
2016-09-18 11:51:21 +02:00
..
fnc_actionDiagnose.sqf Minor optimizations using private, params, and isEqualType (#4323) 2016-09-04 16:44:22 +02:00
fnc_actionLoadUnit.sqf Minor optimizations using private, params, and isEqualType (#4323) 2016-09-04 16:44:22 +02:00
fnc_addDamageToUnit.sqf Fix handleDamage params for addDamageToUnit (#4344) 2016-09-05 22:27:00 +02:00
fnc_addStateHandler.sqf Add first step in medical rewrite 2016-06-30 17:33:29 +02:00
fnc_adjustPainLevel.sqf Add first step in medical rewrite 2016-06-30 17:33:29 +02:00
fnc_createLitter.sqf Use createSimpleObject for medical litter 2016-08-01 16:20:13 -05:00
fnc_createStateMachine.sqf Merge medical core and medical state. Add working version of the state machine, re-add sounds 2016-07-02 16:34:28 +02:00
fnc_displayPatientInformation.sqf Increase blood bag flow rate for basic medical (#4306) 2016-09-01 12:46:08 +02:00
fnc_enteredReviveState.sqf Improve syntax 2016-07-07 17:22:08 +02:00
fnc_enteredUnconsciousState.sqf Add handle revive and Unconscious states 2016-07-07 12:04:26 +02:00
fnc_getBloodLoss.sqf Add first step in medical rewrite 2016-06-30 17:33:29 +02:00
fnc_getBloodPressure.sqf Change formatting and private keywords in medical 2016-06-13 02:34:56 +02:00
fnc_getBloodVolumeChange.sqf Increase blood bag flow rate for basic medical (#4306) 2016-09-01 12:46:08 +02:00
fnc_getCardiacOutput.sqf replace timePFH with CBA_missionTime 2016-03-02 11:01:39 +01:00
fnc_getHeartRateChange.sqf Change formatting and private keywords in medical 2016-06-13 02:34:56 +02:00
fnc_handleCreateLitter.sqf Use createSimpleObject for medical litter 2016-08-01 16:20:13 -05:00
fnc_handleDamage_advanced.sqf Bundle fire damage into larger chunks (#4223) 2016-09-03 22:00:45 +02:00
fnc_handleDamage_airway.sqf Minor optimizations using private, params, and isEqualType (#4323) 2016-09-04 16:44:22 +02:00
fnc_handleDamage_caching.sqf Minor optimizations using private, params, and isEqualType (#4323) 2016-09-04 16:44:22 +02:00
fnc_handleDamage_internalInjuries.sqf Minor optimizations using private, params, and isEqualType (#4323) 2016-09-04 16:44:22 +02:00
fnc_handleDamage_wounds.sqf Medical - Fix adv wound not stacking (#4353) 2016-09-07 20:54:54 +02:00
fnc_handleDamage.sqf Fix handleDamage params for addDamageToUnit (#4344) 2016-09-05 22:27:00 +02:00
fnc_handleKilled.sqf Minor optimizations using private, params, and isEqualType (#4323) 2016-09-04 16:44:22 +02:00
fnc_handleLocal.sqf Merge branch 'master' 2016-09-18 11:51:21 +02:00
fnc_handleMedications.sqf Work done on medical states 2016-07-07 11:46:55 +02:00
fnc_handleStateDefault.sqf Work done on medical states 2016-07-07 11:46:55 +02:00
fnc_handleStateInjured.sqf Work done on medical states 2016-07-07 11:46:55 +02:00
fnc_handleStateRevive.sqf Add missing bracket 2016-07-15 11:53:57 +02:00
fnc_handleStateUnconscious.sqf Work done on medical states 2016-07-07 11:46:55 +02:00
fnc_handleUnitVitals.sqf Increase blood bag flow rate for basic medical (#4306) 2016-09-01 12:46:08 +02:00
fnc_hasTourniquetAppliedTo.sqf fix setVariable and getVariable capitalization 2015-11-30 17:27:09 +01:00
fnc_init.sqf Merge branch 'master' 2016-09-18 11:51:21 +02:00
fnc_install.sqf Add first step in medical rewrite 2016-06-30 17:33:29 +02:00
fnc_isBeingCarried.sqf Minor optimizations using private, params, and isEqualType (#4323) 2016-09-04 16:44:22 +02:00
fnc_isBeingDragged.sqf Minor optimizations using private, params, and isEqualType (#4323) 2016-09-04 16:44:22 +02:00
fnc_isInMedicalFacility.sqf replace timePFH with CBA_missionTime 2016-03-02 11:01:39 +01:00
fnc_isInMedicalVehicle.sqf #1259 - Medical Locations Boost Training 2016-01-09 23:54:48 -06:00
fnc_isInStableCondition.sqf Change basic medical to use advanced medical injury system 2016-06-13 12:18:56 +02:00
fnc_isMedic.sqf #1259 - Medical Locations Boost Training 2016-01-09 23:54:48 -06:00
fnc_isMedicalVehicle.sqf Code Cleanup Medical Module (Part 1). 2015-08-22 16:25:10 +02:00
fnc_litterCleanupLoop.sqf Use createSimpleObject for medical litter 2016-08-01 16:20:13 -05:00
fnc_moduleAssignMedicalVehicle.sqf Minor optimizations using private, params, and isEqualType (#4323) 2016-09-04 16:44:22 +02:00
fnc_moduleAssignMedicRoles.sqf Minor optimizations using private, params, and isEqualType (#4323) 2016-09-04 16:44:22 +02:00
fnc_parseConfigForInjuries.sqf Add first step in medical rewrite 2016-06-30 17:33:29 +02:00
fnc_playInjuredSound.sqf Work done on medical states 2016-07-07 11:46:55 +02:00
fnc_selectionNameToNumber.sqf Updated headers to correct format 2015-02-08 10:01:32 +01:00
fnc_serverRemoveBody.sqf Add first step in medical rewrite 2016-06-30 17:33:29 +02:00
fnc_setCardiacArrest.sqf Minor optimizations using private, params, and isEqualType (#4323) 2016-09-04 16:44:22 +02:00
fnc_setHitPointDamage.sqf Fix medical events 2016-06-03 20:57:21 +02:00
fnc_setStructuralDamage.sqf Minor optimizations using private, params, and isEqualType (#4323) 2016-09-04 16:44:22 +02:00
fnc_setUnconscious.sqf Merge branch 'master' 2016-09-18 11:51:21 +02:00
fnc_showBloodEffect.sqf Minor optimizations using private, params, and isEqualType (#4323) 2016-09-04 16:44:22 +02:00
fnc_stateEvent.sqf Improve syntax 2016-07-07 17:22:08 +02:00
fnc_stateMachine.sqf Improve syntax 2016-07-07 17:22:08 +02:00
fnc_treatmentAdvanced_fullHealLocal.sqf Increase blood bag flow rate for basic medical (#4306) 2016-09-01 12:46:08 +02:00
fnc_treatmentAdvanced_surgicalKit_onProgress.sqf Minor optimizations using private, params, and isEqualType (#4323) 2016-09-04 16:44:22 +02:00
fnc_treatmentBasic_epipen.sqf Clear reviveState when calling setUnconscious 2016-08-18 01:59:40 -05:00
fnc_treatmentIV.sqf Minor optimizations using private, params, and isEqualType (#4323) 2016-09-04 16:44:22 +02:00
fnc_treatmentIVLocal.sqf Increase blood bag flow rate for basic medical (#4306) 2016-09-01 12:46:08 +02:00
fnc_unconsciousPFH.sqf Fix some efuncs 2016-08-09 12:47:59 -05:00
script_component.hpp Add first step in medical rewrite 2016-06-30 17:33:29 +02:00