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18f09b9310
- ace_addedHeartRateAdjustment -> ace_heartRateAdjustmentAdded - ace_cargoAddedByClass -> ace_cargoByClassAdded - ace_enteredCardiacArrest -> ace_cardiacArrestEntered - ace_itemAddedToTriageCard -> ace_triageCardItemAdded - ace_reload_linkedAmmo -> ace_reload_ammoLinked - ace_reload_returnedAmmo -> ace_reload_ammoReturned - ace_treatmentSuccess -> ace_treatmentSucceded - ace_common_engineOn -> ace_common_setEngine - ace_explosives_clientRequestOrientations -> ace_explosives_requestOrientations - ace_explosives_serverSendOrientations -> ace_explosives_sendOrientations - ace_interaction_lampTurnOff -> ace_interaction_setLampOff - ace_interaction_lampTurnOn -> ace_interaction_setLampOn - ace_overheating_spareBarrelsLoadCoolest -> ace_overheating_loadCoolestSpareBarrel - ace_overheating_spareBarrelsSendTemperatureHint -> ace_overheating_sendSpareBarrelTemperatureHint Close #3533
26 lines
701 B
Plaintext
26 lines
701 B
Plaintext
/*
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* Author: Glowbal, KoffeinFlummi
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* Increase the Heart Rate of a local unit by given number within given amount of seconds.
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*
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* Arguments:
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* 0: The unit <OBJECT>
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* 1: value <NUMBER>
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* 2: time in seconds <NUMBER>
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* 3: callback <CODE>
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*
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* Return Value:
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* None
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*
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* Public: Yes
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*/
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#include "script_component.hpp"
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params [["_unit", objNull, [objNull]], ["_value", 0, [0]], ["_time", 1, [0]], ["_callBack", {}, [{}]]];
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private _adjustment = _unit getVariable [QGVAR(heartRateAdjustments), []];
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_adjustment pushBack [_value, _time, _callBack];
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_unit setVariable [QGVAR(heartRateAdjustments), _adjustment];
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["ace_heartRateAdjustmentAdded", [_unit, _value, _time]] call CBA_fnc_localEvent;
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