ACE3/addons/respawn/functions
SilentSpike 108ff4f644 Replace ACE event system calls with CBA counterparts
Regex used:

\[(.+?),(.+?),(.+?)\]\s+call\s+E?FUNC\((common,)?(target|object)Event\)
[$1,$3,$2] call CBA_fnc_targetEvent

E?FUNC\((common,)?(server|global|local)Event\)
CBA_fnc_$2Event

E?FUNC\((common,)?(add|remove)EventHandler\)
CBA_fnc_$2EventHandler
2016-05-22 16:47:39 +01:00
..
fnc_canMoveRallypoint.sqf cleanup respawn module, close #2184 2015-09-26 16:28:18 +02:00
fnc_handleInitPostServer.sqf cleanup respawn module, close #2184 2015-09-26 16:28:18 +02:00
fnc_handleKilled.sqf use 'getUnitLoadout' instead of 'FUNC(getAllGear)' and deprecate it 2016-05-14 10:49:09 +02:00
fnc_handlePlayerChanged.sqf fix wrong macro, missing ; 2015-09-26 16:45:39 +02:00
fnc_handleRespawn.sqf use 'getUnitLoadout' instead of 'FUNC(getAllGear)' and deprecate it 2016-05-14 10:49:09 +02:00
fnc_initRallypoint.sqf Replace ACE event system calls with CBA counterparts 2016-05-22 16:47:39 +01:00
fnc_module.sqf Fix dead bodies removal, when forced = 1 2016-05-03 20:10:28 +02:00
fnc_moduleFriendlyFire.sqf cleanup respawn module, close #2184 2015-09-26 16:28:18 +02:00
fnc_moduleRallypoint.sqf cleanup respawn module, close #2184 2015-09-26 16:28:18 +02:00
fnc_moveRallypoint.sqf Replace ACE event system calls with CBA counterparts 2016-05-22 16:47:39 +01:00
fnc_restoreGear.sqf use 'getUnitLoadout' instead of 'FUNC(getAllGear)' and deprecate it 2016-05-14 10:49:09 +02:00
fnc_showFriendlyFireMessage.sqf Replace ACE event system calls with CBA counterparts 2016-05-22 16:47:39 +01:00
fnc_teleportToRallypoint.sqf cleanup respawn module, close #2184 2015-09-26 16:28:18 +02:00
fnc_updateRallypoint.sqf cleanup respawn module, close #2184 2015-09-26 16:28:18 +02:00
script_component.hpp fixes and spaces 2015-01-13 15:28:03 +01:00