ACE3/addons/medical_damage
Dystopian 10ffcea9b7
Optionals - Add No Medical and No Realistic Names components (#8187)
* Add nomedical and norealisticnames components

* Add fire component disabling

* Make it work

* remove headlight skipping

* update preprocess syntax

* fix git screwup

* Apply suggestions from code review

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Co-authored-by: LinkIsGrim <salluci.lovi@gmail.com>
Co-authored-by: jonpas <jonpas33@gmail.com>
2023-09-03 21:56:54 -04:00
..
functions Various - Misc Cleanup (#9317) 2023-08-13 14:13:02 -05:00
$PBOPREFIX$ Add first step in medical rewrite 2016-06-30 17:33:29 +02:00
ACE_Medical_Injuries.hpp Medical - Disable blood spurts for fire, burn and drown damage types (#9001) 2022-08-25 12:05:50 -05:00
ACE_Settings.hpp move settings to sqf 2019-03-24 00:37:39 -05:00
addon.toml Optionals - Add No Medical and No Realistic Names components (#8187) 2023-09-03 21:56:54 -04:00
CfgAmmo.hpp Cleanup - Trim all trailing whitespace (#8651) 2021-10-30 16:42:03 -05:00
CfgEden.hpp Medical - Add ability for unit specific damage threshold (#7455) 2020-04-20 02:17:13 +02:00
CfgEventHandlers.hpp Add SQFC support (#8235) 2021-09-03 19:08:34 -05:00
config.cpp Optionals - Add No Medical and No Realistic Names components (#8187) 2023-09-03 21:56:54 -04:00
initSettings.sqf Medical - Add Pain Unconscious Threshold setting (#8394) 2023-08-05 15:32:21 +03:00
script_component.hpp Medical - Death from sum of trauma (#7195) 2019-10-08 10:45:09 -05:00
stringtable.xml Translations - Improve and Add Japanese (#9357) 2023-08-31 11:24:35 -05:00
XEH_preInit.sqf medical_damage - cleanup woundHandler naming (#8824) 2022-02-20 17:23:56 -06:00
XEH_PREP.hpp medical_damage - cleanup woundHandler naming (#8824) 2022-02-20 17:23:56 -06:00
XEH_preStart.sqf Add first step in medical rewrite 2016-06-30 17:33:29 +02:00