ACE3/addons/medical_treatment/config.cpp
Dystopian 10ffcea9b7
Optionals - Add No Medical and No Realistic Names components (#8187)
* Add nomedical and norealisticnames components

* Add fire component disabling

* Make it work

* remove headlight skipping

* update preprocess syntax

* fix git screwup

* Apply suggestions from code review

---------

Co-authored-by: LinkIsGrim <salluci.lovi@gmail.com>
Co-authored-by: jonpas <jonpas33@gmail.com>
2023-09-03 21:56:54 -04:00

34 lines
1.6 KiB
C++

#include "script_component.hpp"
#if __has_include("\z\ace\addons\nomedical\script_component.hpp")
#define PATCH_SKIP "No Medical"
#endif
#ifdef PATCH_SKIP
ACE_PATCH_NOT_LOADED(ADDON,PATCH_SKIP)
#else
class CfgPatches {
class ADDON {
name = COMPONENT_NAME;
units[] = {"ACE_fieldDressingItem","ACE_packingBandageItem","ACE_elasticBandageItem","ACE_tourniquetItem","ACE_splintItem","ACE_morphineItem","ACE_adenosineItem","ACE_epinephrineItem","ACE_plasmaIVItem","ACE_bloodIVItem","ACE_salineIVItem","ACE_quikClotItem","ACE_personalAidKitItem","ACE_surgicalKitItem","ACE_sutureItem","ACE_bodyBagItem","ACE_medicalSupplyCrate","ACE_medicalSupplyCrate_advanced"};
weapons[] = {"ACE_fieldDressing","ACE_packingBandage","ACE_elasticBandage","ACE_tourniquet","ACE_splint","ACE_morphine","ACE_adenosine","ACE_epinephrine","ACE_plasmaIV","ACE_plasmaIV_500","ACE_plasmaIV_250","ACE_bloodIV","ACE_bloodIV_500","ACE_bloodIV_250","ACE_salineIV","ACE_salineIV_500","ACE_salineIV_250","ACE_quikclot","ACE_personalAidKit","ACE_surgicalKit","ACE_suture","ACE_bodyBag"};
requiredVersion = REQUIRED_VERSION;
requiredAddons[] = {"ace_medical_status", "ace_medical_damage", "ace_apl"};
author = ECSTRING(common,ACETeam);
authors[] = {"Glowbal", "KoffeinFlummi", "Arcanum"};
url = ECSTRING(main,URL);
VERSION_CONFIG;
};
};
#include "ACE_Medical_Treatment.hpp"
#include "ACE_Medical_Treatment_Actions.hpp"
#include "ACE_Medical_Facilities.hpp"
#include "CfgEventHandlers.hpp"
#include "CfgReplacementItems.hpp"
#include "CfgVehicles.hpp"
#include "CfgWeapons.hpp"
#include "Cfg3DEN.hpp"
#endif