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2.6 KiB
2.6 KiB
layout | title | description | group | order | parent | mod | version | ||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
wiki | Refuel Framework | Explains how to set-up refueling of objects with the ACE3 refuel system. | framework | 5 | wiki | ace |
|
1. Config Values
class CfgVehicles {
class MyFuturisticMBT {
ace_refuel_fuelCapacity = 3000; // set to correct path static model
};
};
Note:
ace_refuel_fuelCapacity is only needed if you aren't inheriting from any of BI base classes or if your vehicle has a different fuel tank size.
2. Functions
2.1 Getting the fuel supply
ace_refuel_fnc_getFuel
Arguments | Type | Optional (default value) | |
---|---|---|---|
0 | Fuel Truck | Object | Required |
R | Fuel left (in liters) | Number | Return value |
2.1.1 Example
[fuelTruck] call ace_refuel_fnc_getFuel;
Arguments | Explanation | |
---|---|---|
0 | fuelTruck |
My fuel truck object |
2.2 Make a jerry can
ace_refuel_fnc_makeJerryCan
Arguments | Type | Optional (default value) | |
---|---|---|---|
0 | My Object | Object | Required |
1 | Fuel amount (in liters) | Number | Optional (default: 20 ) |
R | None | None | Return value |
2.2.1 Example 1
[can] call ace_refuel_fnc_makeJerryCan;
Arguments | Explanation | |
---|---|---|
0 | can |
My jerry can object |
The jerry can will have the default 20 liters volume.
2.2.2 Example 2
[can, 200] call ace_refuel_fnc_makeJerryCan;
Arguments | Explanation | |
---|---|---|
0 | can |
My jerry can object |
1 | 200 |
Vehicle class name |
The jerry can will now have a volume of 200 liters.
2.3 Reset a broken fuel truck
ace_refuel_fnc_reset
Arguments | Type | Optional (default value) | |
---|---|---|---|
0 | Fuel Truck | Object | Required |
R | None | None | Return value |
2.3.1 Example
[truck] call ace_refuel_fnc_reset;
Arguments | Explanation | |
---|---|---|
0 | truck |
My object |
This function will try to reset the fuel truck to a pristine state.
2.4 Setting the fuel supply
ace_refuel_fnc_setFuel
Arguments | Type | Optional (default value) | |
---|---|---|---|
0 | Fuel Truck | Object | Required |
1 | Amount (in liters) | Number | Required |
R | None | None | Return value |
2.4.1 Example
[fuelTruck, 428] call ace_refuel_fnc_setFuel;
Arguments | Explanation | |
---|---|---|
0 | fuelTruck |
My fuel truck object |
1 | 428 |
New fuel supply |