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https://github.com/acemod/ACE3.git
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8b9480de40
* Disable anim previews when center isn't the player * Abuse configs to change the edit loadout 3DEN entry * Remove inheriting as it's not needed * Remove uneeded condition * Add zeus modules for ACE Arsenal, revert old arsenal modules * Add 3 new arsenal EHs * Add a setting to disable the identity tabs in ace arsenal * Pass loadoutName in the onloadoutLoad EH * Change foreach to forEach and ctrlcommit to ctrlCommit * Resize the right window when the load bar isn't there * Add a tooltip for the "clear container" button * Improve onKeyDown, add classname copying using ctrl+c |
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.. | ||
functions | ||
ui | ||
$PBOPREFIX$ | ||
ACE_Settings.hpp | ||
CfgEventHandlers.hpp | ||
CfgFactionClasses.hpp | ||
CfgVehicles.hpp | ||
config.cpp | ||
README.md | ||
script_component.hpp | ||
stringtable.xml | ||
XEH_postInit.sqf | ||
XEH_preInit.sqf | ||
XEH_PREP.hpp | ||
XEH_preStart.sqf |
ace_zeus
Provides control over various aspects of Zeus:
- Ascension messages
- Eagle
- Wind sounds
- Ordnance radio messages
- Mine markers
Maintainers
The people responsible for merging changes to this component or answering potential questions.