ACE3/addons/dragging
PiZZAD0X 13193d3e6d Dragging - Additional weight override parameter for setCarryable/setDraggable (#6780)
* Added weight override parameter to ace_dragging_fnc_setCarryable/setDraggable

- Additional optional parameter that ignores the `startCarry`/`startDrag` weight checks.
- Minor `==` to `isEqualto` replacements

* `count crew _target isEqualto -1` to `count crew _target isEqualto 0`

* Tab Replacement

- remove \t

* Reverted UAV check, Params formatting, Lazy Eval

* Update addons/dragging/functions/fnc_startCarry.sqf

Co-Authored-By: PiZZAD0X <509thparachuteinfantry@gmail.com>

* Update fnc_startDrag.sqf

* Remove beta suggestion extra line additions

* Update addons/dragging/functions/fnc_startDrag.sqf

Co-Authored-By: PiZZAD0X <509thparachuteinfantry@gmail.com>
2019-01-20 10:23:24 -06:00
..
functions Dragging - Additional weight override parameter for setCarryable/setDraggable (#6780) 2019-01-20 10:23:24 -06:00
UI/icons Drag and carry icons. (#3676) 2016-05-07 22:23:38 +02:00
$PBOPREFIX$ add PBO to drag objects 2015-03-14 12:05:43 +01:00
CfgEventHandlers.hpp Add Camping Light interaction (#6078) 2018-02-26 12:12:21 -06:00
CfgMovesBasic.hpp Fix Dragging StanceChange Anim 2015-04-28 15:40:36 -05:00
CfgVehicles.hpp Dragging - Add compatibilty for 1.84 static weapons and radars (#6494) 2018-08-01 15:29:54 -05:00
config.cpp Dragging - Additional weight override parameter for setCarryable/setDraggable (#6780) 2019-01-20 10:23:24 -06:00
README.md README.md files added to all modules 2015-08-19 04:18:33 +02:00
script_component.hpp Fix Underwater interactions (magrepack, loading, refuel, medical legs, dragging) (#5521) 2017-10-01 13:38:11 -05:00
stringtable.xml Update Japanese translations (#6340) 2018-05-11 08:39:32 -05:00
XEH_missionDisplayLoad.sqf Replace and depreacate EFUNC(common,addScrollWheelEventHandler) with MouseZChanged Display EH 2016-03-02 17:33:46 +01:00
XEH_postInit.sqf dragging - Don't run animChanged event on all units 2016-08-03 15:35:10 -05:00
XEH_preInit.sqf Add dev macro to quickly recompile functions (#4699) 2016-11-23 13:35:25 -06:00
XEH_PREP.hpp precompile on game start 2016-02-22 15:20:36 +01:00
XEH_preStart.sqf precompile on game start 2016-02-22 15:20:36 +01:00

ace_dragging

Adds ability to drag and carry objects.

Maintainers

The people responsible for merging changes to this component or answering potential questions.