ACE3/addons/refuel
2016-06-01 13:49:10 +02:00
..
data remove unneeded files 2016-02-04 20:52:28 +01:00
functions Merge branch 'master' into useQuotedPathMacros 2016-05-30 21:14:17 +02:00
ui Added module icon 2015-08-15 23:38:08 +02:00
$PBOPREFIX$ Initial draft 2015-08-13 19:33:55 +02:00
ACE_Settings.hpp Add some names/descriptions to settings configs 2016-03-08 01:17:40 -06:00
CfgEventHandlers.hpp precompile on game start 2016-02-22 15:20:36 +01:00
CfgVehicles.hpp Use new QPATHTOF and QPATHTOEF macros 2016-04-08 20:34:50 +02:00
config.cpp Move url into a macro 2016-06-01 13:49:10 +02:00
README.md Next few things 2015-08-18 23:18:32 +02:00
script_component.hpp Execute take nozzle actions only on progress bar success (#3783) 2016-05-12 17:11:35 +02:00
stringtable.xml Tweaked & added translations 2016-02-28 14:48:04 +01:00
XEH_postInit.sqf Move setVectorDirAndUp and setHitPointDamage events to common, Make refuel set nozzle position execute only on target where local 2016-03-05 18:07:07 +01:00
XEH_preInit.sqf precompile on game start 2016-02-22 15:20:36 +01:00
XEH_PREP.hpp precompile on game start 2016-02-22 15:20:36 +01:00
XEH_preStart.sqf precompile on game start 2016-02-22 15:20:36 +01:00
XEH_respawn.sqf Replace all use of deprecated commands 2016-01-19 09:39:07 -06:00

ace_refuel

The Refuel module introduces ability to refuel vehicles on different realistic levels.

Maintainers

The people responsible for merging changes to this component or answering potential questions.