Logo
Explore Help
Sign In
Arma3_Epoch/ACE3
1
0
Fork 0
You've already forked ACE3
mirror of https://github.com/acemod/ACE3.git synced 2024-08-30 18:23:18 +00:00
Code Issues Packages Projects Releases Wiki Activity
ACE3/addons/advanced_ballistics/functions
History
ulteq 149e3ae8b0 Slightly decreased the visibility of the bullet trace effect.
2015-05-20 22:12:02 +02:00
..
fnc_calculateAmmoTemperatureVelocityShift.sqf
AB config read caching
2015-05-08 17:20:56 +02:00
fnc_calculateAtmosphericCorrection.sqf
Refactored the weather module:
2015-04-20 13:54:22 +02:00
fnc_calculateBarrelLengthVelocityShift.sqf
AB config read caching
2015-05-08 17:20:56 +02:00
fnc_calculateRetardation.sqf
Replaced all <floats> with <NUMBER>
2015-04-07 21:54:29 +02:00
fnc_calculateStabilityFactor.sqf
The stability factor calculation is all metric now
2015-05-08 10:46:59 +02:00
fnc_displayProtractor.sqf
Fixed incorrect return values in some key handlers:
2015-04-15 12:53:02 +02:00
fnc_handleFired.sqf
Slightly decreased the visibility of the bullet trace effect.
2015-05-20 22:12:02 +02:00
fnc_initializeTerrainExtension.sqf
Global variable cleanup
2015-05-08 16:00:41 +02:00
fnc_initModuleSettings.sqf
Added some sanity checks to the module setting initialization
2015-04-13 12:54:06 +02:00
fnc_readAmmoDataFromConfig.sqf
Fixed a typo
2015-05-10 11:09:14 +02:00
fnc_readWeaponDataFromConfig.sqf
Config caching is now done in the uiNamespace
2015-05-08 18:43:26 +02:00
script_component.hpp
Added new advanced_ballistics module
2015-04-05 21:08:55 +02:00
Powered by Gitea Version: 1.23.6 Page: 66ms Template: 4ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API