ACE3/addons/goggles
D3L7A01 14b1ca5b83 Italian Translations (#7346)
* Add some translation eng to ita

* Translation eng-ita completed

Translation completed from English to Italian finally completed, I hope there is no problem but I would like to communicate that during the translation I carelessly "translated" and placed two names in objects, I leave you the id
1. STR_ACE_Medical_Blood_EnabledFor_Description
2. STR_ACE_Tracers_100Rnd_580x42_Drum_yellow
I hope I haven't done any damage :)
PS: Thanks again for this wonderful mod
Good luck with all upcoming updates

* Some erros(?)

Some erros(?) Rows 3 to 5 are highlighted red I hope there is no problem XD

* fix tabs first

* re-add moved

* fix merge

* Update stringtable.xml

* fix STR_ACE_Medical_Blood_EnabledFor_Description

Co-authored-by: PabstMirror <pabstmirror@gmail.com>
2020-01-02 21:52:40 -06:00
..
anim cfgSkeletons indentation formatting fixes (#6796) 2019-01-31 19:22:33 -06:00
functions Add Wipe glasses self interaction (#7307) 2019-12-18 18:30:53 +01:00
textures Add goggle overlay support for Contact update Blindfolds (#7157) 2019-12-07 22:21:51 +01:00
$PBOPREFIX$ Converted Goggles to use ACE/CBA macros. 2015-01-18 23:50:45 +02:00
ACE_Settings.hpp Allow local goggle effects to be set per client 2018-03-05 21:20:32 +00:00
CfgEventHandlers.hpp Add goggles setting for level of effects 2016-06-25 19:16:26 -05:00
CfgVehicles.hpp Add Wipe glasses self interaction (#7307) 2019-12-18 18:30:53 +01:00
config.cpp Add Wipe glasses self interaction (#7307) 2019-12-18 18:30:53 +01:00
define.hpp Compatibility with newest mikro tools (#5442) 2017-08-22 12:53:58 -05:00
initSettings.sqf French translation of the latest updates (#7321) 2019-12-28 09:58:52 -06:00
README.md Add remaining READMEs, add helper script 2015-01-26 14:34:48 +01:00
RscTitles.hpp Cleaned up excessive whitespace 2016-05-03 02:32:44 +02:00
script_component.hpp Add parentheses to GETVAR macros 2017-12-30 16:38:45 +03:00
stringtable.xml Italian Translations (#7346) 2020-01-02 21:52:40 -06:00
XEH_postInit.sqf Add Wipe glasses self interaction (#7307) 2019-12-18 18:30:53 +01:00
XEH_preInit.sqf Add Wipe glasses self interaction (#7307) 2019-12-18 18:30:53 +01:00
XEH_PREP.hpp Add Wipe glasses self interaction (#7307) 2019-12-18 18:30:53 +01:00
XEH_preStart.sqf precompile on game start 2016-02-22 15:20:36 +01:00

ace_goggles

Adds various effects to different kinds of goggles and ambient effects like dirt thrown up by explosions.

Maintainers

The people responsible for merging changes to this component or answering potential questions.