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6181616cc3
* fire do not propagate to close unit if allowDamage is disable don that unit * change burnCounter so it works with multiple instances of fires * fixed exiting burning not resetting burn counter * changed !isEqualTo to isNotEqualTo * changed !isEqualTo to isNotEqualTo * lazy eval, respect old allowDamage variable --------- Co-authored-by: Grim <69561145+LinkIsGrim@users.noreply.github.com> Co-authored-by: Salluci <salluci.lovi@gmail.com> |
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fnc_burn.sqf | ||
fnc_burnIndicator.sqf | ||
fnc_burnReaction.sqf | ||
fnc_fireManagerPFH.sqf | ||
fnc_isBurning.sqf | ||
fnc_isPlant.sqf | ||
fnc_medical_canPatDown.sqf | ||
fnc_medical_progress.sqf | ||
fnc_medical_success.sqf | ||
script_component.hpp |