ACE3/documentation/feature/advanced_ballistics.md
Josuan Albin d1187ad82e Documentation pass 8
- Finished: MicroDAGR doc, note that the images can't be viewed properly on GitHub.
- Coding guidelines are more readable now, added the STRING family of macros to it.
- How to enable dragging / carrying added to dragging / carrying framework with a BIG disclaimer that the functions are not public and may change.
- Shortcut updated to fit the convention established in the shortcut page.
2015-07-01 21:19:26 +02:00

1.4 KiB

layout title description group parent
wiki Advanced Ballistics The advanced ballistics module improves internal and external ballistics. feature wiki

1. Overview

The Advanced Ballistics module improves internal and external ballistics.

1.1 Features

  • Drag modelling based on real-world ballistic coefficients.
  • Ambient air density (air pressure, temperature, humidity) affects drag.
  • Wind affects drag and deflects the trajectory.
  • Wind speed varies with altitude.
  • Terrain features, buildings and other objects disrupt the wind.
  • Magnus effect (spin drift)
  • Coriolis effect and Eötvös effect (Earth rotation)
  • Loss of stability during transonic flight.
  • Variable muzzle velocity based on powder burn rate and barrel length.
  • Bullet trace effect for supersonic bullets (light refraction due to air pressure waves).
  • A protractor for quickly measuring the inclination angle.

2. Usage

2.1 Protractor

Press Ctrl+⇧ Shift+K while using a compatible weapon to toggle the protractor. The red line indicates the current inclination angle in degrees. The protractor will disappear if you lower or holster your weapon.

3. Dependencies

ace_ballistics, ace_weather, ace_modules