ACE3/addons/switchunits
Grzegorz Sikora 156bba3321 Yes/No to BOOL
Conflicts:
	addons/common/CfgVehicles.hpp
	addons/common/stringtable.xml
	addons/explosives/stringtable.xml
	addons/hearing/CfgVehicles.hpp
	addons/hearing/stringtable.xml
	addons/interaction/stringtable.xml
	addons/map/CfgVehicles.hpp
	addons/map/stringtable.xml
	addons/medical/CfgVehicles.hpp
	addons/medical/stringtable.xml
	addons/nametags/stringtable.xml
	addons/respawn/stringtable.xml
	addons/switchunits/CfgVehicles.hpp
	addons/switchunits/stringtable.xml

Conflicts:
	addons/common/CfgVehicles.hpp
	addons/common/stringtable.xml
	addons/explosives/stringtable.xml
	addons/hearing/stringtable.xml
	addons/interaction/stringtable.xml
	addons/map/CfgVehicles.hpp
	addons/map/stringtable.xml
	addons/medical/CfgVehicles.hpp
	addons/medical/stringtable.xml
	addons/nametags/stringtable.xml
	addons/respawn/stringtable.xml
	addons/switchunits/CfgVehicles.hpp
	addons/switchunits/stringtable.xml
2015-05-12 18:26:24 +02:00
..
functions fix switchunits 2015-05-09 14:05:58 +02:00
UI second batch of icons 2015-03-23 20:02:35 +01:00
$PBOPREFIX$ smallarms: port 2015-01-17 18:14:56 -03:00
CfgEventHandlers.hpp added PM's solution 2015-02-10 18:57:23 +01:00
CfgVehicles.hpp Yes/No to BOOL 2015-05-12 18:26:24 +02:00
config.cpp sorting out required addons for modularity 2015-04-09 13:23:29 +02:00
README.md Add remaining READMEs, add helper script 2015-01-26 14:34:48 +01:00
script_component.hpp sorting out required addons for modularity 2015-04-09 13:23:29 +02:00
stringtable.xml Yes/No to BOOL 2015-05-12 18:26:24 +02:00
XEH_clientInit.sqf fix events 2015-03-01 13:43:39 +01:00
XEH_preInit.sqf added PM's solution 2015-02-10 18:57:23 +01:00

ace_switchunits

Adds insurgency-style unit switching.

Maintainers

The people responsible for merging changes to this component or answering potential questions.