ACE3/docs/wiki/framework/hitreactions-framework.md

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---
layout: wiki
title: Hit Reactions Framework
description: Explains how to set-up weapons with ACE3 hit reactions system.
group: framework
order: 5
parent: wiki
mod: ace
version:
major: 3
minor: 18
patch: 0
---
## 1. Config Values
```cpp
class CfgWeapons {
class MyWeapon {
ace_hitreactions_undroppable = 1; // Prevents weapon from being dropped
};
};
```
## 2. Mission Variables
### 2.1 Safe pickup distance for AI
Allows 3rd party mods to set the distance between AI and the nearest hostile that is considered safe to go pickup a dropped weapon.
```sqf
ace_hitreactions_safePickupDistance = 10; // default is 8
```