ACE3/addons/overheating/functions
ulteq 2332f19274 Merge branch 'master' of https://github.com/KoffeinFlummi/ACE3 into AdvancedBallistics
Conflicts:
	addons/ballistics/stringtable.xml
	addons/magazines/CfgAmmo.hpp
	addons/magazines/CfgMagazines.hpp
	addons/magazines/CfgVehicles.hpp
	addons/magazines/CfgWeapons.hpp
	addons/magazines/newclasses.txt
2015-04-13 21:35:53 +02:00
..
fnc_checkTemperature.sqf Switching nicknames 2015-03-24 01:18:00 -03:00
fnc_clearJam.sqf Clientside display text option for weapon jamming 2015-03-08 16:57:06 +01:00
fnc_cooldown.sqf Switching nicknames 2015-03-24 01:18:00 -03:00
fnc_displayTemperature.sqf remove +2 offset for check temperature, also fix the shade of grey, #431 2015-04-10 17:48:21 +02:00
fnc_jamWeapon.sqf Clientside display text option for weapon jamming 2015-03-08 16:57:06 +01:00
fnc_overheat.sqf Make overheating use bullet mass in grains introduced by ab 2015-04-05 20:11:42 -03:00
fnc_swapBarrel.sqf overheating: updated headers 2015-02-08 19:54:12 -03:00
fnc_swapBarrelCallback.sqf overheating: updated headers 2015-02-08 19:54:12 -03:00