ACE3/addons/interaction/functions
esteldunedain 18f09b9310 Rename events:
- ace_addedHeartRateAdjustment -> ace_heartRateAdjustmentAdded
- ace_cargoAddedByClass -> ace_cargoByClassAdded
- ace_enteredCardiacArrest -> ace_cardiacArrestEntered
- ace_itemAddedToTriageCard -> ace_triageCardItemAdded
- ace_reload_linkedAmmo ->  ace_reload_ammoLinked
- ace_reload_returnedAmmo -> ace_reload_ammoReturned
- ace_treatmentSuccess ->  ace_treatmentSucceded
- ace_common_engineOn -> ace_common_setEngine
- ace_explosives_clientRequestOrientations -> ace_explosives_requestOrientations
- ace_explosives_serverSendOrientations -> ace_explosives_sendOrientations
- ace_interaction_lampTurnOff -> ace_interaction_setLampOff
- ace_interaction_lampTurnOn -> ace_interaction_setLampOn
- ace_overheating_spareBarrelsLoadCoolest -> ace_overheating_loadCoolestSpareBarrel
- ace_overheating_spareBarrelsSendTemperatureHint -> ace_overheating_sendSpareBarrelTemperatureHint
Close #3533
2016-06-24 10:45:13 -03:00
..
fnc_addPassengerActions.sqf missed one 2016-03-06 07:55:34 +01:00
fnc_addPassengersActions.sqf Use new QPATHTOF and QPATHTOEF macros 2016-04-08 20:34:50 +02:00
fnc_canBecomeLeader.sqf more interaction cleanup 2015-09-28 15:37:18 +02:00
fnc_canInteractWithCivilian.sqf Removed a portion of the condition 2015-12-23 11:52:23 -07:00
fnc_canJoinGroup.sqf more interaction cleanup 2015-09-28 15:37:18 +02:00
fnc_canJoinTeam.sqf Cleanup Function Headers titles 2016-06-18 11:50:41 +02:00
fnc_canPardon.sqf more interaction cleanup 2015-09-28 17:20:56 +02:00
fnc_canPassMagazine.sqf Don't allow passing mags when not in same veh 2016-02-14 14:53:04 -06:00
fnc_canPush.sqf Add canPush config entry to enable pushing on boats with mass higher than 2600 2016-05-13 16:33:15 +02:00
fnc_canTapShoulder.sqf more interaction cleanup 2015-09-28 18:06:25 +02:00
fnc_doBecomeLeader.sqf Update common event names to meet new standard 2016-06-04 11:12:56 +01:00
fnc_getDoor.sqf search for door in geometry lod (lineintersectssurface) 2015-09-28 18:45:10 +02:00
fnc_getDoorAnimations.sqf more interaction cleanup, remove dead code 2015-09-28 17:11:53 +02:00
fnc_getDown.sqf QGVAR captives, interaction 2016-05-25 20:23:53 +02:00
fnc_getVehiclePos.sqf getVehPos - Tweak heli width, and put at eye level 2016-06-14 23:30:58 -05:00
fnc_getWeaponPos.sqf Cleanup Function Headers titles 2016-06-18 11:50:41 +02:00
fnc_handleScrollWheel.sqf per frame handler for incremental door opening 2015-09-28 20:07:01 +02:00
fnc_hideMouseHint.sqf Cleanup Function Headers titles 2016-06-18 11:50:41 +02:00
fnc_joinTeam.sqf Update common event names to meet new standard 2016-06-04 11:12:56 +01:00
fnc_moduleInteraction.sqf more interaction cleanup 2015-09-28 18:06:25 +02:00
fnc_openDoor.sqf replace timePFH with CBA_missionTime 2016-03-02 11:01:39 +01:00
fnc_pardon.sqf QGVAR captives, interaction 2016-05-25 20:23:53 +02:00
fnc_passMagazine.sqf Update common event names to meet new standard 2016-06-04 11:12:56 +01:00
fnc_push.sqf Update common event names to meet new standard 2016-06-04 11:12:56 +01:00
fnc_sendAway.sqf QGVAR captives, interaction 2016-05-25 20:23:53 +02:00
fnc_showMouseHint.sqf Cleanup Function Headers titles 2016-06-18 11:50:41 +02:00
fnc_switchLamp.sqf Rename events: 2016-06-24 10:45:13 -03:00
fnc_tapShoulder.sqf QGVAR captives, interaction 2016-05-25 20:23:53 +02:00
script_component.hpp big code clean up 2015-01-12 21:14:27 -08:00