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{% if include.component == "advanced_ballistics" %}
ace_ballistics
ace_weather
{% endif %}
{% if include.component == "advanced_fatigue" %}
ace_common
{% endif %}
{% if include.component == "advanced_throwing" %}
ace_common
ace_weaponselect
{% endif %}
{% if include.component == "ai" %}
ace_common
{% endif %}
{% if include.component == "aircraft" %}
ace_common
{% endif %}
{% if include.component == "apl" %}
ace_main
{% endif %}
{% if include.component == "arsenal" %}
ace_common
{% endif %}
{% if include.component == "artillerytables" %}
ace_interaction
{% endif %}
{% if include.component == "atragmx" %}
ACE_Advanced_Ballistics
ACE_common
ACE_weather
{% endif %}
{% if include.component == "attach" %}
ace_interaction
{% endif %}
{% if include.component == "backpacks" %}
ace_common
{% endif %}
{% if include.component == "ballistics" %}
ace_common
{% endif %}
{% if include.component == "captives" %}
ace_interaction
{% endif %}
{% if include.component == "cargo" %}
ace_interaction
{% endif %}
{% if include.component == "casings" %}
ace_common
{% endif %}
{% if include.component == "chemlights" %}
ace_common
{% endif %}
{% if include.component == "common" %}
ace_main
ace_modules
{% endif %}
{% if include.component == "concertina_wire" %}
ace_apl
ace_interaction
{% endif %}
{% if include.component == "cookoff" %}
ace_common
{% endif %}
{% if include.component == "csw" %}
ace_interaction
{% endif %}
{% if include.component == "dagr" %}
ace_weather
{% endif %}
{% if include.component == "disarming" %}
ace_interaction
{% endif %}
{% if include.component == "disposable" %}
ace_common
{% endif %}
{% if include.component == "dogtags" %}
ace_interaction
{% endif %}
{% if include.component == "dragging" %}
ace_interaction
{% endif %}
{% if include.component == "dragon" %}
ace_hot
ace_csw
{% endif %}
{% if include.component == "explosives" %}
ace_interaction
{% endif %}
{% if include.component == "fastroping" %}
ace_interaction
ace_logistics_rope
{% endif %}
{% if include.component == "fcs" %}
ace_interaction
{% endif %}
{% if include.component == "field_rations" %}
ace_interact_menu
{% endif %}
{% if include.component == "finger" %}
ace_common
{% endif %}
{% if include.component == "fire" %}
ace_common
ace_medical_engine
{% endif %}
{% if include.component == "flashlights" %}
ace_interaction
{% endif %}
{% if include.component == "flashsuppressors" %}
ace_common
{% endif %}
{% if include.component == "fonts" %}
ace_main
{% endif %}
{% if include.component == "fortify" %}
ace_interaction
{% endif %}
{% if include.component == "frag" %}
ace_common
{% endif %}
{% if include.component == "gestures" %}
ace_interact_menu
{% endif %}
{% if include.component == "gforces" %}
ace_common
{% endif %}
{% if include.component == "goggles" %}
ace_common
{% endif %}
{% if include.component == "grenades" %}
ace_common
{% endif %}
{% if include.component == "gunbag" %}
ace_interaction
ace_movement
{% endif %}
{% if include.component == "headless" %}
ace_common
{% endif %}
{% if include.component == "hearing" %}
ace_interaction
{% endif %}
{% if include.component == "hellfire" %}
ace_interaction
ace_missileguidance
{% endif %}
{% if include.component == "hitreactions" %}
ace_common
{% endif %}
{% if include.component == "hot" %}
ace_common
ace_missileguidance
{% endif %}
{% if include.component == "huntir" %}
ace_common
{% endif %}
{% if include.component == "intelitems" %}
ace_interact_menu
ace_zeus
{% endif %}
{% if include.component == "interact_menu" %}
ace_common
{% endif %}
{% if include.component == "interaction" %}
ace_interact_menu
{% endif %}
{% if include.component == "inventory" %}
ace_common
{% endif %}
{% if include.component == "javelin" %}
ace_main
ace_common
ace_missileguidance
{% endif %}
{% if include.component == "kestrel4500" %}
ACE_common
ACE_weather
{% endif %}
{% if include.component == "killtracker" %}
ace_common
{% endif %}
{% if include.component == "laser" %}
ace_common
{% endif %}
{% if include.component == "laserpointer" %}
ace_common
{% endif %}
{% if include.component == "logistics_rope" %}
ace_common
{% endif %}
{% if include.component == "logistics_uavbattery" %}
ace_interaction
{% endif %}
{% if include.component == "logistics_wirecutter" %}
ace_interaction
{% endif %}
{% if include.component == "magazinerepack" %}
ace_interaction
{% endif %}
{% if include.component == "map" %}
ace_interaction
{% endif %}
{% if include.component == "map_gestures" %}
ace_common
{% endif %}
{% if include.component == "maptools" %}
ace_interaction
{% endif %}
{% if include.component == "marker_flags" %}
ace_interact_menu
{% endif %}
{% if include.component == "markers" %}
ace_common
{% endif %}
{% if include.component == "maverick" %}
ace_missileguidance
{% endif %}
{% if include.component == "medical" %}
ace_medical_engine
{% endif %}
{% if include.component == "medical_ai" %}
ace_medical_treatment
{% endif %}
{% if include.component == "medical_blood" %}
ace_medical_status
{% endif %}
{% if include.component == "medical_damage" %}
ace_medical_engine
{% endif %}
{% if include.component == "medical_engine" %}
ace_common
{% endif %}
{% if include.component == "medical_feedback" %}
ace_medical_status
{% endif %}
{% if include.component == "medical_gui" %}
ace_medical_treatment
ace_interaction
{% endif %}
{% if include.component == "medical_statemachine" %}
ace_medical_vitals
{% endif %}
{% if include.component == "medical_status" %}
ace_medical_engine
{% endif %}
{% if include.component == "medical_treatment" %}
ace_medical_status
ace_medical_damage
ace_apl
{% endif %}
{% if include.component == "medical_vitals" %}
ace_medical_status
{% endif %}
{% if include.component == "metis" %}
ace_missileguidance
{% endif %}
{% if include.component == "microdagr" %}
ace_common
{% endif %}
{% if include.component == "minedetector" %}
ace_explosives
{% endif %}
{% if include.component == "missileguidance" %}
ace_laser
{% endif %}
{% if include.component == "missionmodules" %}
ace_common
{% endif %}
{% if include.component == "mk6mortar" %}
ace_csw
ace_artillerytables
{% endif %}
{% if include.component == "modules" %}
ace_main
{% endif %}
{% if include.component == "movement" %}
ace_common
{% endif %}
{% if include.component == "mx2a" %}
ace_apl
{% endif %}
{% if include.component == "nametags" %}
ace_interaction
{% endif %}
{% if include.component == "nightvision" %}
ace_common
{% endif %}
{% if include.component == "nlaw" %}
ace_missileguidance
{% endif %}
{% if include.component == "noidle" %}
ace_common
{% endif %}
{% if include.component == "noradio" %}
ace_common
{% endif %}
{% if include.component == "norearm" %}
ace_common
{% endif %}
{% if include.component == "optics" %}
ace_common
{% endif %}
{% if include.component == "optionsmenu" %}
ace_common
{% endif %}
{% if include.component == "overheating" %}
ace_interaction
{% endif %}
{% if include.component == "overpressure" %}
ace_common
{% endif %}
{% if include.component == "parachute" %}
ace_common
{% endif %}
{% if include.component == "pylons" %}
ace_interact_menu
{% endif %}
{% if include.component == "quickmount" %}
ace_common
{% endif %}
{% if include.component == "rangecard" %}
ACE_Advanced_Ballistics
ace_scopes
{% endif %}
{% if include.component == "realisticnames" %}
ace_common
ace_optics
{% endif %}
{% if include.component == "realisticweights" %}
ace_common
ace_disposable
{% endif %}
{% if include.component == "rearm" %}
ace_interaction
{% endif %}
{% if include.component == "recoil" %}
ace_common
{% endif %}
{% if include.component == "refuel" %}
ace_interaction
{% endif %}
{% if include.component == "reload" %}
ace_interaction
{% endif %}
{% if include.component == "reloadlaunchers" %}
ace_interaction
{% endif %}
{% if include.component == "repair" %}
ace_interaction
{% endif %}
{% if include.component == "respawn" %}
ace_common
{% endif %}
{% if include.component == "safemode" %}
ace_common
{% endif %}
{% if include.component == "sandbag" %}
ace_interaction
{% endif %}
{% if include.component == "scopes" %}
ace_common
{% endif %}
{% if include.component == "sitting" %}
ace_interaction
{% endif %}
{% if include.component == "slideshow" %}
ace_common
{% endif %}
{% if include.component == "smallarms" %}
ace_common
{% endif %}
{% if include.component == "spectator" %}
ace_common
{% endif %}
{% if include.component == "spottingscope" %}
ace_apl
ace_interaction
{% endif %}
{% if include.component == "switchunits" %}
ace_common
{% endif %}
{% if include.component == "tacticalladder" %}
ace_apl
ace_interaction
{% endif %}
{% if include.component == "tagging" %}
ace_interaction
{% endif %}
{% if include.component == "thermals" %}
ace_common
{% endif %}
{% if include.component == "towing" %}
ace_common
ace_logistics_rope
{% endif %}
{% if include.component == "trenches" %}
ace_interaction
{% endif %}
{% if include.component == "tripod" %}
ace_interaction
{% endif %}
{% if include.component == "ui" %}
ace_common
{% endif %}
{% if include.component == "vector" %}
ace_common
{% endif %}
{% if include.component == "vehicle_damage" %}
ace_common
ace_cookoff
{% endif %}
{% if include.component == "vehiclelock" %}
ace_interaction
{% endif %}
{% if include.component == "vehicles" %}
ace_common
{% endif %}
{% if include.component == "viewdistance" %}
ace_common
{% endif %}
{% if include.component == "viewports" %}
ace_common
{% endif %}
{% if include.component == "viewrestriction" %}
ace_common
{% endif %}
{% if include.component == "volume" %}
ace_common
{% endif %}
{% if include.component == "weaponselect" %}
ace_common
{% endif %}
{% if include.component == "weather" %}
ace_common
{% endif %}
{% if include.component == "winddeflection" %}
ace_common
{% endif %}
{% if include.component == "yardage450" %}
ace_apl
ace_laser
{% endif %}
{% if include.component == "zeus" %}
ace_common
ace_ai
{% endif %}
{% if include.component == "compat_gm" %}
ace_csw
ace_explosives
ace_rearm
ace_refuel
ace_repair
gm_core
{% endif %}
{% if include.component == "compat_r3f" %}
r3f_armes_c
r3f_acc
R3F_G17_addons
R3F_G_SCAR
R3F_SCAR_H
R3F_SCAR_L
R3F_FN_MAG
{% endif %}
{% if include.component == "compat_rh_acc" %}
RH_acc
{% endif %}
{% if include.component == "compat_rh_de" %}
RH_de_cfg
{% endif %}
{% if include.component == "compat_rh_m4" %}
RH_m4_cfg
{% endif %}
{% if include.component == "compat_rh_pdw" %}
RH_PDW
{% endif %}
{% if include.component == "compat_rhs_afrf3" %}
ace_explosives
ace_csw
ace_rearm
ace_refuel
ace_repair
rhs_main_loadorder
{% endif %}
{% if include.component == "compat_rhs_gref3" %}
ace_fastroping
ace_explosives
ace_csw
rhsgref_main_loadorder
{% endif %}
{% if include.component == "compat_rhs_saf3" %}
ace_explosives
rhssaf_main_loadorder
{% endif %}
{% if include.component == "compat_rhs_usf3" %}
ace_explosives
ace_javelin
ace_rearm
ace_refuel
ace_repair
ace_csw
rhsusf_main_loadorder
{% endif %}
{% if include.component == "compat_rksl_pm_ii" %}
RKSL_PMII
RKSL_PMII_525
{% endif %}
{% if include.component == "compat_sma3_iansky" %}
iansky_opt
{% endif %}
{% if include.component == "compat_sog" %}
vn_weapons
vn_emm_main_menu
weapons_f_vietnam_c
ace_trenches
{% endif %}
{% if include.component == "noactionmenu" %}
ace_common
{% endif %}
{% if include.component == "nocrosshair" %}
ace_common
{% endif %}
{% if include.component == "nouniformrestrictions" %}
ace_common
{% endif %}
{% if include.component == "particles" %}
ace_common
{% endif %}
{% if include.component == "realisticdispersion" %}
ace_ballistics
{% endif %}
{% if include.component == "tracers" %}
ace_ballistics
{% endif %}