ACE3/addons/spectator
SilentSpike 1b12d37284 Replace spectator respawn changes with a template
Hacking the BI respawn framework to support a spectator setting was intrusive and limiting. Instead of using a setting, I've opted to introduce a new respawn template that can be used within BI's respawn framework. The benefits of this approach are:
- Compatibility isn't a concern, that responsibility is shifted onto mission designers.
- Mission designers can use the functionality of the BI framework alongside the spectator system (combining templates, using different templates for different sides, etc.).
- If a custom respawn framework is used, then this doesn't change anything. Custom frameworks are still fully supported via the public functions provided.
- Remains simple to set up, just requires a description.ext edit
2015-08-04 23:21:10 +01:00
..
functions Replace spectator respawn changes with a template 2015-08-04 23:21:10 +01:00
UI Map icons 2015-07-24 16:40:28 +01:00
$PBOPREFIX$ Add Spectator. 2015-06-28 19:34:21 -07:00
ACE_Settings.hpp Replace spectator respawn changes with a template 2015-08-04 23:21:10 +01:00
CfgEventHandlers.hpp Add Spectator. 2015-06-28 19:34:21 -07:00
CfgVehicles.hpp Replace spectator respawn changes with a template 2015-08-04 23:21:10 +01:00
config.cpp Replace spectator respawn changes with a template 2015-08-04 23:21:10 +01:00
README.md Unify interface as display 2015-07-15 11:43:09 +01:00
script_component.hpp Populating help splash 2015-07-22 15:21:36 +01:00
stringtable.xml Replace spectator respawn changes with a template 2015-08-04 23:21:10 +01:00
XEH_postInit.sqf Enable ace_spectator respawn framework integration 2015-08-04 22:03:46 +01:00
XEH_preInit.sqf Replace spectator respawn changes with a template 2015-08-04 23:21:10 +01:00

ace_spectator

Spectator. Includes features from Splendid Cam, and much more.

Maintainers

The people responsible for merging changes to this component or answering potential questions.