ACE3/addons/goggles/functions
PabstMirror 6c592e5a10 Virtual units - skip goggles/hearing effects (#4988)
* Disable goggles and hearing fx for virtual units

* Cleanup some other CBA_fnc_addPlayerEventHandler
2017-04-11 10:06:29 -05:00
..
fnc_applyDirtEffect.sqf Make dirt/dust effects less bright at night 2016-06-25 19:02:07 -05:00
fnc_applyDustEffect.sqf Make dirt/dust effects less bright at night 2016-06-25 19:02:07 -05:00
fnc_applyGlassesEffect.sqf Virtual units - skip goggles/hearing effects (#4988) 2017-04-11 10:06:29 -05:00
fnc_applyRainEffect.sqf replace local keyword with private 2015-11-17 17:43:07 +01:00
fnc_applyRotorWashEffect.sqf Replace delayed execution functions with new CBA counterparts 2016-05-22 15:29:01 +02:00
fnc_clearGlasses.sqf use a function to do gestures 2016-07-12 16:16:01 +02:00
fnc_externalCamera.sqf Add goggles setting for level of effects 2016-06-25 19:16:26 -05:00
fnc_getExplosionIndex.sqf more goggles code cleanup 2015-09-29 18:51:24 +02:00
fnc_handleExplosion.sqf Run event renaming script 2016-05-24 14:13:11 +01:00
fnc_handleFired.sqf replace timePFH with CBA_missionTime 2016-03-02 11:01:39 +01:00
fnc_handleKilled.sqf Add goggles setting for level of effects 2016-06-25 19:16:26 -05:00
fnc_isDivingGoggles.sqf replace local keyword with private 2015-11-17 17:43:07 +01:00
fnc_isGogglesVisible.sqf more goggles code cleanup 2015-09-29 17:57:09 +02:00
fnc_isInRotorWash.sqf replace local keyword with private 2015-11-17 17:43:07 +01:00
fnc_removeDirtEffect.sqf more goggles code cleanup 2015-09-29 21:28:57 +02:00
fnc_removeDustEffect.sqf more goggles code cleanup 2015-09-29 21:28:57 +02:00
fnc_removeGlassesEffect.sqf Add goggles setting for level of effects 2016-06-25 19:16:26 -05:00
fnc_removeRainEffect.sqf more goggles code cleanup 2015-09-29 21:28:57 +02:00
script_component.hpp Converted Goggles to use ACE/CBA macros. 2015-01-18 23:50:45 +02:00