ACE3/addons/spectator
Dedmen Miller 81e02a7336 Refactor private ARRAY to private keyword (#5598)
* Everything

* Fixed missing ;

* Fix missing ; and double private

* Fixed cannot isNull on number

* Turn _temparture back to isNil

* Fix error from merge
2017-10-10 09:39:59 -05:00
..
data Spectator overhaul (#5171) 2017-08-12 14:25:48 +01:00
functions Refactor private ARRAY to private keyword (#5598) 2017-10-10 09:39:59 -05:00
$PBOPREFIX$ Add Spectator. 2015-06-28 19:34:21 -07:00
ACE_Settings.hpp Remove locations tab from spectator (#5431) 2017-08-17 12:50:43 +01:00
CfgEventHandlers.hpp Spectator overhaul (#5171) 2017-08-12 14:25:48 +01:00
CfgVehicles.hpp Remove locations tab from spectator (#5431) 2017-08-17 12:50:43 +01:00
config.cpp Spectator overhaul (#5171) 2017-08-12 14:25:48 +01:00
README.md Update ace_spectator readme 2015-08-08 17:22:04 +01:00
script_component.hpp Improve spectator focus widget (#5452) 2017-08-26 19:16:24 +01:00
stringtable.xml German stringtable updates (#5539) 2017-10-07 13:37:59 +02:00
ui.hpp Fix spectator onLoad (#5523) 2017-09-17 23:42:29 +02:00
XEH_postInit.sqf Fix virtual spectator breaking if template active (#5466) 2017-08-30 16:36:53 +01:00
XEH_preInit.sqf Remove locations tab from spectator (#5431) 2017-08-17 12:50:43 +01:00
XEH_PREP.hpp Remove locations tab from spectator (#5431) 2017-08-17 12:50:43 +01:00
XEH_preStart.sqf precompile on game start 2016-02-22 15:20:36 +01:00

ace_spectator

A flexible spectator framework for mission makers to use.

Includes a public API for integration into custom respawn frameworks and a template for use with the vanilla respawn framework.

For more information, see: http://ace3mod.com/wiki/feature/spectator.html

Maintainers

The people responsible for merging changes to this component or answering potential questions.