.. |
data
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Resave reticle_titan in objectBuilder
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2015-04-12 17:14:30 -05:00 |
functions
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Minor optimizations using private, params, and isEqualType (#4323)
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2016-09-04 16:44:22 +02:00 |
$PBOPREFIX$
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re-path. Wtf safezones.
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2015-04-11 10:56:58 -07:00 |
CfgEventhandlers.hpp
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Normalize to LF line endings
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2016-05-30 18:37:03 +02:00 |
CfgMagazines.hpp
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Cleaned up excessive whitespace
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2016-05-03 02:32:44 +02:00 |
CfgSounds.hpp
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Normalize to LF line endings
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2016-05-30 18:37:03 +02:00 |
CfgVehicles.hpp
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Merge branch 'master' into eol-lf
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2016-06-02 17:02:09 +02:00 |
CfgWeapons.hpp
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Add javelin configs for new apex launchers
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2016-06-28 22:46:04 -05:00 |
config.cpp
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add 'name' to components
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2016-06-19 09:38:39 +02:00 |
initKeybinds.sqf
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Normalize to LF line endings
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2016-05-30 18:37:03 +02:00 |
README.md
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readme, authors.
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2015-04-11 13:39:16 -07:00 |
RscInGameUI.hpp
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remove scrollbars from javelin scope (#4618)
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2016-10-30 14:46:31 +01:00 |
script_component.hpp
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convert log macros to cba versions (#4282)
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2016-10-02 12:55:31 +02:00 |
stringtable.xml
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translate javelin
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2016-09-28 01:12:46 +09:00 |
XEH_clientInit.sqf
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Normalize to LF line endings
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2016-05-30 18:37:03 +02:00 |
XEH_post_init.sqf
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Normalize to LF line endings
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2016-05-30 18:37:03 +02:00 |
XEH_pre_init.sqf
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Fix javelin fire block not being removed (#4228)
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2016-08-11 13:30:28 -05:00 |
XEH_PREP.hpp
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precompile on game start
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2016-02-22 15:20:36 +01:00 |
XEH_preStart.sqf
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precompile on game start
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2016-02-22 15:20:36 +01:00 |