ACE3/addons/hearing/functions
naizarak 75e322e6ae Update fnc_addEarPlugs.sqf
Do not automatically add earplugs to units if combat deafness is disabled.
2015-06-29 12:23:32 -07:00
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fnc_addEarPlugs.sqf Update fnc_addEarPlugs.sqf 2015-06-29 12:23:32 -07:00
fnc_earRinging.sqf Increased loudness of missles and rockets. 2015-06-13 17:43:27 +02:00
fnc_explosionNear.sqf Ported the ACE2 ear ringing logic 2015-06-13 17:16:18 +02:00
fnc_firedNear.sqf Improved config caching 2015-06-18 11:56:58 +02:00
fnc_hasEarPlugsIn.sqf Headers, Formatting 2015-03-15 16:40:47 -05:00
fnc_moduleHearing.sqf More Privates 2015-04-17 22:40:37 -05:00
fnc_putInEarplugs.sqf Merge branch 'master' into macroSTR 2015-06-04 17:13:09 +02:00
fnc_removeEarplugs.sqf Macro STRING to LSTRING 2015-05-28 21:59:04 +02:00
fnc_updatePlayerVehAttenuation.sqf Missing privates 2015-06-13 18:34:30 +02:00
fnc_updateVolume.sqf Removed debug output 2015-06-13 17:22:45 +02:00
script_component.hpp hearing: various fixes 2015-01-13 22:41:53 -03:00