ACE3/addons/map_gestures
2020-08-28 10:30:32 -05:00
..
functions Map Gestures - reduce the size of the procedural texture and don't generate mipmaps (#7876) 2020-08-27 10:51:49 -05:00
ui Added module icons 2015-08-15 12:21:40 +02:00
$PBOPREFIX$ First iteration on implementing Dslyecxi's ST Map Gestures 2015-08-10 04:40:30 +02:00
ACE_Settings.hpp Map Gestures - Rewrite and Add Zeus, and Spectator support (#7653) 2020-06-19 10:35:57 -05:00
CfgEventHandlers.hpp Map Gestures - Add Briefingscreen support, Different Camera Range, Improve Responsiveness, and Toggles for Curators and Spectators Maps (#7782) 2020-08-18 12:44:16 -05:00
CfgVehicles.hpp Restore some modules set to scope = 1 (#5749) 2017-11-12 12:19:25 -06:00
config.cpp add 'name' to components 2016-06-19 09:38:39 +02:00
initSettings.sqf Map Gestures: Fix Briefing Mode setting strings (#7862) 2020-08-21 13:09:14 +02:00
script_component.hpp Map Gestures - Rewrite and Add Zeus, and Spectator support (#7653) 2020-06-19 10:35:57 -05:00
stringtable.xml Update Japanese translation (#7880) 2020-08-28 10:30:32 -05:00
XEH_postInit.sqf Map Gestures - Rewrite and Add Zeus, and Spectator support (#7653) 2020-06-19 10:35:57 -05:00
XEH_preInit.sqf Map Gestures - Rewrite and Add Zeus, and Spectator support (#7653) 2020-06-19 10:35:57 -05:00
XEH_PREP.hpp Map Gestures - Rewrite and Add Zeus, and Spectator support (#7653) 2020-06-19 10:35:57 -05:00
XEH_preStart.sqf precompile on game start 2016-02-22 15:20:36 +01:00