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* Update documentation guidelines * Add version info part 1 * Add version info part 2 * Add removed in version to frontmatter and tag testmissions as removed * Add version info part 3
42 lines
1.1 KiB
Markdown
42 lines
1.1 KiB
Markdown
---
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layout: wiki
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title: FCS (Fire Control System)
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description: Fire control system for armoured vehicles and helicopters.
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category: equipment
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group: feature
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parent: wiki
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mod: ace
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version:
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major: 3
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minor: 0
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patch: 0
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---
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## 1. Overview
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### 1.1 Fire control system
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Offers a custom fire control system for tanks and helicopters. It enables engaging stationary and moving targets.
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### 1.2 Manual lasing targets
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Changes the default rangefinders, including those in vehicles, to require manual lasing.
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### 1.3 Air burst ammunition
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Anti air cannons can now use airburst ammunition. It will explode on the FCS' zeroed in range.
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## 2. Usage
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### 2.1 Engaging moving targets
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- Place the crosshair on the enemy vehicle.
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- Press and hold <kbd>Tab ↹</kbd> (ACE 3 default key bind `Lock Target [Hold]`) and follow the target for about 2 seconds.
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- Release <kbd>Tab ↹</kbd>.
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- The optic is now adjusted sideways to ensure a hit.
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### 2.2 Ranging stationary targets
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- Place the crosshair on the object to range.
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- Tap <kbd>Tab ↹</kbd>
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- The optic is now adjusted.
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## 3. Dependencies
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{% include dependencies_list.md component="fcs" %}
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