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27 lines
887 B
C++
27 lines
887 B
C++
#include "script_component.hpp"
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class CfgPatches {
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class ADDON {
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units[] = {};
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weapons[] = {"ACE_NVG_Gen1", "ACE_NVG_Gen2", /*"ACE_NVG_Gen3",*/ "ACE_NVG_Gen4", "ACE_NVG_Wide"};
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requiredVersion = REQUIRED_VERSION;
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requiredAddons[] = {"ace_common"};
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author[] = {"commy2", "KoffeinFlummi", "PabstMirror"};
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authorUrl = "https://github.com/commy2/";
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VERSION_CONFIG;
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};
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};
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#include "CfgEventHandlers.hpp"
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#include "CfgVehicles.hpp"
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#include "CfgWeapons.hpp"
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#include "ACE_Settings.hpp"
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class ACE_newEvents {
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playerVisionModeChanged = "ace_playerVisionModeChanged";
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firedPlayerVehicle = "ace_firedPlayerVehicle";
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firedPlayer = "ace_firedPlayer";
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playerTurretChanged = "ace_playerTurretChanged";
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playerVehicleChanged = "ace_playerVehicleChanged";
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playerInventoryChanged = "ace_playerInventoryChanged";
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}; |