ACE3/addons/nightvision/config.cpp

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#include "script_component.hpp"
class CfgPatches {
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class ADDON {
units[] = {};
weapons[] = {"ACE_NVG_Gen1", "ACE_NVG_Gen2", /*"ACE_NVG_Gen3",*/ "ACE_NVG_Gen4", "ACE_NVG_Wide"};
requiredVersion = REQUIRED_VERSION;
requiredAddons[] = {"ace_common"};
author[] = {"commy2", "KoffeinFlummi", "PabstMirror"};
authorUrl = "https://github.com/commy2/";
VERSION_CONFIG;
};
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};
#include "CfgEventHandlers.hpp"
#include "CfgVehicles.hpp"
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#include "CfgWeapons.hpp"
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#include "ACE_Settings.hpp"
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class ACE_newEvents {
playerVisionModeChanged = "ace_playerVisionModeChanged";
firedPlayerVehicle = "ace_firedPlayerVehicle";
firedPlayer = "ace_firedPlayer";
playerTurretChanged = "ace_playerTurretChanged";
playerVehicleChanged = "ace_playerVehicleChanged";
playerInventoryChanged = "ace_playerInventoryChanged";
};