ACE3/addons/concertina_wire/functions/fnc_dismount.sqf
bux 3f00da7365 decrease concertina "dismount" time, use ace checks (#4812)
IRL it’s just pushing them together again
2017-01-13 13:43:54 -06:00

38 lines
912 B
Plaintext

/*
* Author: Ruthberg
*
* Start dismounting the concertina wire
*
* Arguments:
* 0: wire <OBJECT>
* 1: unit <OBJECT>
*
* Return Value:
* None
*
* Public: No
*/
#include "script_component.hpp"
// If the cursorMenu is open, the loading bar will fail. If we execute the function one frame later, it will work fine
if (uiNamespace getVariable [QEGVAR(interact_menu,cursorMenuOpened),false]) exitWith {
[{
_this call FUNC(dismount);
}, _this] call CBA_fnc_execNextFrame;
};
params ["_wire", "_unit"];
private _config = (configFile >> "CfgVehicles" >> typeOf _unit);
private _delay = [45, 30] select ([_unit] call EFUNC(common,isEngineer) || {[_unit] call EFUNC(common,isEOD)});
// TODO: Animation?
[
_delay,
[_wire],
{(_this select 0) call FUNC(dismountSuccess)},
{},
localize "STR_ACE_UNROLLWIRE",
{true},
["isnotinside"]
] call EFUNC(common,progressBar);