ACE3/addons/fcs/functions
Nicolás Badano 2105bc18db Fixes for the FCS; it was missing a lot of calls before FUNCs.
That made the rangefinder only work once. The flag for preventing holding is not needed becase GVAR(enabled) serving the same purpose.
2015-02-15 17:43:57 -03:00
..
fnc_adjustRange.sqf fcs for turrets 2015-02-04 03:20:55 +01:00
fnc_canResetFCS.sqf fix, fcs reset was broken 2015-02-14 06:38:01 +01:00
fnc_canUseFCS.sqf fix error in canUseFCS 2015-02-11 15:29:42 +01:00
fnc_canUseRangefinder.sqf First port of AGM_FireControlSystem -> ace_fcs 2015-01-12 11:02:44 +01:00
fnc_firedEH.sqf oops 2015-02-14 23:13:43 +01:00
fnc_getAngle.sqf Change FCS indentation to 4 spaces 2015-01-14 21:07:41 +01:00
fnc_getRange.sqf First port of AGM_FireControlSystem -> ace_fcs 2015-01-12 11:02:44 +01:00
fnc_handleAirBurstAmmunitionPFH.sqf air burst ammo PFH 2015-02-14 07:51:13 +01:00
fnc_keyDown.sqf Fixes for the FCS; it was missing a lot of calls before FUNCs. 2015-02-15 17:43:57 -03:00
fnc_keyUp.sqf fcs in MP 2015-02-14 05:05:02 +01:00
fnc_reset.sqf fcs reset was still broken 2015-02-14 08:09:52 +01:00
fnc_vehicleInit.sqf fcs in MP 2015-02-14 05:05:02 +01:00
script_component.hpp Change FCS indentation to 4 spaces 2015-01-14 21:07:41 +01:00