ACE3/addons/captives/functions/fnc_findEmptyNonFFVCargoSeat.sqf
Ozan Eğitmen 45a66ccfa1 Medical & Captive Load Menu Overhaul (#5519)
* Add load in child actions to medical & captive

* Add actions with proper structure

* Move vehicles actions code to common function

* Simplify code in config, Fix docs

* Remove unused vars

* Fix header example

* Add _distance param to fnc_nearestVehiclesFreeSeat

* Change docs

* Fix spacing
2017-09-29 22:00:47 +02:00

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/*
* Author: PabstMirror
* Finds a free cargo seat, searching non FFV first
*
* Arguments:
* 0: The Vehicle <OBJECT>
*
* Return Value:
* ARRAY [seat index <NUMBER>, is FFV <BOOL>]
*
* Example:
* [car1] call ACE_captives_fnc_findEmptyNonFFVCargoSeat
*
* Public: No
*/
#include "script_component.hpp"
params ["_vehicle"];
TRACE_1("params", _vehicle);
scopeName "main";
{
_x params ["_unit", "_role", "_cargoIndex", "_turretPath", "_isPersonTurret"];
if (isNull _unit && {_role == "cargo"} && {_cargoIndex > -1} && {!_isPersonTurret}) then {
[_cargoIndex, false] breakOut "main";
};
} forEach (fullCrew [_vehicle, "", true]);
{
_x params ["_unit", "_role", "_cargoIndex", "_turretPath", "_isPersonTurret"];
if (isNull _unit && {_cargoIndex > -1}) then {
[_cargoIndex, true] breakOut "main";
};
} forEach (fullCrew [_vehicle, "", true]);
[-1, false]