.. |
fnc_addLoadCaptiveActions.sqf
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Medical & Captive Load Menu Overhaul (#5519)
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2017-09-29 22:00:47 +02:00 |
fnc_canApplyHandcuffs.sqf
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Add requireSurrender setting for AI - close #5518 (#5522)
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2017-09-19 13:21:30 -05:00 |
fnc_canEscortCaptive.sqf
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Updated parameterization in Captives module.
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2015-08-05 01:15:20 +02:00 |
fnc_canFriskPerson.sqf
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Updated parameterization in Captives module.
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2015-08-05 01:15:20 +02:00 |
fnc_canLoadCaptive.sqf
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Medical & Captive Load Menu Overhaul (#5519)
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2017-09-29 22:00:47 +02:00 |
fnc_canRemoveHandcuffs.sqf
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Move RemoveHandcuffs to Main (always blocked by hands)
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2015-08-23 23:41:35 -05:00 |
fnc_canStopEscorting.sqf
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Cleanup optional argument headers (#5543)
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2017-09-22 17:33:08 +02:00 |
fnc_canSurrender.sqf
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Minor optimizations using private, params, and isEqualType (#4323)
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2016-09-04 16:44:22 +02:00 |
fnc_canUnloadCaptive.sqf
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Fix Load Patient/Captive actions (#5544)
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2017-09-27 15:41:05 -05:00 |
fnc_doApplyHandcuffs.sqf
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QGVAR captives, interaction
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2016-05-25 20:23:53 +02:00 |
fnc_doEscortCaptive.sqf
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Add parentheses to GETVAR macros
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2017-12-30 16:38:45 +03:00 |
fnc_doFriskPerson.sqf
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Conform function headers to coding guidelines (#5255)
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2017-06-08 15:31:51 +02:00 |
fnc_doLoadCaptive.sqf
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Medical & Captive Load Menu Overhaul (#5519)
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2017-09-29 22:00:47 +02:00 |
fnc_doRemoveHandcuffs.sqf
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QGVAR captives, interaction
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2016-05-25 20:23:53 +02:00 |
fnc_doUnloadCaptive.sqf
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Conform function headers to coding guidelines (#5255)
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2017-06-08 15:31:51 +02:00 |
fnc_findEmptyNonFFVCargoSeat.sqf
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Medical & Captive Load Menu Overhaul (#5519)
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2017-09-29 22:00:47 +02:00 |
fnc_handleAnimChangedHandcuffed.sqf
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Conform function headers to coding guidelines (#5255)
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2017-06-08 15:31:51 +02:00 |
fnc_handleAnimChangedSurrendered.sqf
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Conform function headers to coding guidelines (#5255)
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2017-06-08 15:31:51 +02:00 |
fnc_handleGetIn.sqf
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SQF Lint Cleanup Pass (#5157)
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2017-05-14 14:48:05 -05:00 |
fnc_handleGetOut.sqf
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Minor optimizations using private, params, and isEqualType (#4323)
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2016-09-04 16:44:22 +02:00 |
fnc_handleKilled.sqf
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Fix Load Patient/Captive actions (#5544)
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2017-09-27 15:41:05 -05:00 |
fnc_handleLocal.sqf
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Pass by reference for BI EHs (#6368)
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2018-05-30 17:39:28 -05:00 |
fnc_handleOnUnconscious.sqf
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Conform function headers to coding guidelines (#5255)
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2017-06-08 15:31:51 +02:00 |
fnc_handlePlayerChanged.sqf
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Revert "Update showHud setter for Squad Radar" (#4485)
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2016-09-29 17:53:17 -05:00 |
fnc_handleRespawn.sqf
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Fix Load Patient/Captive actions (#5544)
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2017-09-27 15:41:05 -05:00 |
fnc_handleUnitInitPost.sqf
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Captive FFV stuff
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2015-08-14 21:29:01 -05:00 |
fnc_handleZeusDisplayChanged.sqf
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Conform function headers to coding guidelines (#5255)
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2017-06-08 15:31:51 +02:00 |
fnc_moduleHandcuffed.sqf
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Conform function headers to coding guidelines (#5255)
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2017-06-08 15:31:51 +02:00 |
fnc_moduleSettings.sqf
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Add requireSurrender setting for AI - close #5518 (#5522)
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2017-09-19 13:21:30 -05:00 |
fnc_moduleSurrender.sqf
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Conform function headers to coding guidelines (#5255)
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2017-06-08 15:31:51 +02:00 |
fnc_setHandcuffed.sqf
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Pass by reference for BI EHs (#6368)
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2018-05-30 17:39:28 -05:00 |
fnc_setSurrendered.sqf
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Pass by reference for BI EHs (#6368)
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2018-05-30 17:39:28 -05:00 |
fnc_vehicleCaptiveMoveIn.sqf
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Conform function headers to coding guidelines (#5255)
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2017-06-08 15:31:51 +02:00 |
fnc_vehicleCaptiveMoveOut.sqf
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Conform function headers to coding guidelines (#5255)
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2017-06-08 15:31:51 +02:00 |
script_component.hpp
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Captives Progress
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2015-02-03 00:42:34 -06:00 |