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*Added dispersion values for the new marksmen rifles (when needed) *Overworked some of the (ridiculous) existing values *Made use of the vanilla values whenever possible |
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.. | ||
scripts | ||
textures | ||
$PBOPREFIX$ | ||
CfgAmmo.hpp | ||
CfgMagazines.hpp | ||
CfgVehicles.hpp | ||
CfgWeapons.hpp | ||
config.cpp | ||
README.md | ||
script_component.hpp | ||
stringtable.xml |
ace_ballistics
Changes to weapon and ammunition values.
Maintainers
The people responsible for merging changes to this component or answering potential questions.