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30 lines
800 B
Plaintext
30 lines
800 B
Plaintext
#include "..\script_component.hpp"
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#include "..\defines.hpp"
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/*
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* Author: mharis001
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* Handles changing the mode in 3DEN's ace arsenal attribute.
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*
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* Arguments:
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* 0: Attribute controls group <CONTROL>
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* 1: Mode <NUMBER>
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*
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* Return Value:
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* None
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*
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* Example:
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* [CONTROL, 0] call ace_arsenal_fnc_attributeMode
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*
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* Public: No
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*/
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params ["_controlsGroup", "_mode"];
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TRACE_1("Changing attribute mode",_mode);
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// Store mode change
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private _attributeValue = uiNamespace getVariable [QGVAR(attributeValue), [[], 0]];
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_attributeValue set [1, _mode];
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// Change right list button and refresh list items with new mode
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(_controlsGroup controlsGroupCtrl IDC_ATTRIBUTE_LIST_RIGHT) ctrlSetText ([SYMBOL_ITEM_VIRTUAL, SYMBOL_ITEM_REMOVE] select _mode);
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[_controlsGroup] call FUNC(attributeAddItems);
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