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https://github.com/acemod/ACE3.git
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1994e301fd
* Compile stats on preInit * Remove uneeded check in add/removeStat * Remove perf profiler vars They aren't required anymore * Fix case issue in verifyLoadout, remove uneeded line * Fix ace arsenal cam not working porperly underwater By removing those checks the cam is allowed to clip through objects and work properly underwater, sounds like features to me :D * Fix gunbag behavior in ace arsenal Switching between gunbags will keep the weapon, switching to another backpack then back to a gunbag will also keep the weapon. * Fix text scaling in the searchbars and loadout name edit boxes Also made the text bigger by default
52 lines
1.5 KiB
Plaintext
52 lines
1.5 KiB
Plaintext
/*
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* Author: Alganthe
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* Handles selection changes on the right panel (listnbox).
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*
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* Arguments:
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* 0: Right panel control <CONTROL>
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* 1: Right panel selection <SCALAR>
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*
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* Return Value:
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* None
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*
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* Public: No
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*/
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#include "script_component.hpp"
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#include "..\defines.hpp"
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params ["_control", "_curSel"];
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if (_curSel < 0) exitwith {};
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private _ctrlIDC = ctrlIDC _control;
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private _display = ctrlParent _control;
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private _item = [_control lnbData [_curSel, 0], _control lbData _curSel] select !(ctrlType _control == 102);
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private _fnc_selectRight = {
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params ["_item", "_cfgEntry"];
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// Load remaining
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private _maxLoad = switch (GVAR(currentLeftPanel)) do {
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case IDC_buttonUniform: {
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gettext (configfile >> "CfgWeapons" >> uniform GVAR(center) >> "ItemInfo" >> "containerClass")
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};
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case IDC_buttonVest: {
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gettext (configfile >> "CfgWeapons" >> vest GVAR(center) >> "ItemInfo" >> "containerClass")
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};
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case IDC_buttonBackpack: {
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backpack GVAR(center)
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};
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};
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[_control, _maxLoad] call FUNC(updateRightPanel);
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[_display, _control, _curSel, (configFile >> _cfgEntry >> _item)] call FUNC(itemInfo);
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};
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if (GVAR(currentLeftPanel) in [IDC_buttonUniform, IDC_buttonVest, IDC_buttonBackpack]) then {
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[
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_item,
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["CfgWeapons", "CfgMagazines"] select (GVAR(currentRightPanel) in [IDC_buttonMag, IDC_buttonMagALL, IDC_buttonThrow, IDC_buttonPut])
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] call _fnc_selectRight;
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};
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