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https://github.com/acemod/ACE3.git
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1994e301fd
* Compile stats on preInit * Remove uneeded check in add/removeStat * Remove perf profiler vars They aren't required anymore * Fix case issue in verifyLoadout, remove uneeded line * Fix ace arsenal cam not working porperly underwater By removing those checks the cam is allowed to clip through objects and work properly underwater, sounds like features to me :D * Fix gunbag behavior in ace arsenal Switching between gunbags will keep the weapon, switching to another backpack then back to a gunbag will also keep the weapon. * Fix text scaling in the searchbars and loadout name edit boxes Also made the text bigger by default
58 lines
1.9 KiB
Plaintext
58 lines
1.9 KiB
Plaintext
/*
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* Author: Alganthe
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* Update the right panel (listnbox).
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*
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* Arguments:
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* 0: Right panel control <CONTROL>
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* 1: Max load of the current container <STRING>
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*
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* Return Value:
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* None
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*
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* Public: No
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*/
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#include "script_component.hpp"
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#include "..\defines.hpp"
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params ["_control", "_maxLoad"];
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private _loadIndicatorBarCtrl = _display displayCtrl IDC_loadIndicatorBar;
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private _curSel = lnbCurSelRow _control;
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(lnbSize _control) params ["_rows"];
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_maxLoad = getnumber (configfile >> "CfgVehicles" >> _maxLoad >> "maximumLoad");
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_maxLoad = _maxLoad * (1 - (progressPosition _loadIndicatorBarCtrl));
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_maxLoad = parseNumber (_maxLoad toFixed 2); // Required to avoid an issue where even though the typename returns "SCALAR" it doesn't act as one.
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// Grey out items too big
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for "_r" from 0 to (_rows - 1) do {
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private _mass = _control getVariable (_control lnbData [_r, 0]);
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private _class = _control lnbText [_r, 1];
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private _alpha = [0.25, 1.0] select (_mass <= _maxLoad);
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private _color = [1, 1, 1, _alpha];
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_control lnbSetColor [[_r, 1],_color];
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_control lnbSetColor [[_r, 2],_color];
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};
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// Remove all from container show / hide
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private _removeAllCtrl = _display displayCtrl IDC_buttonRemoveAll;
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if (progressPosition _loadIndicatorBarCtrl > 0) then {
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_removeAllCtrl ctrlSetFade 0;
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_removeAllCtrl ctrlShow true;
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_removeAllCtrl ctrlEnable true;
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_removeAllCtrl ctrlCommit FADE_DELAY;
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};
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(_display displayCtrl IDC_totalWeightText) ctrlSetText (format ["%1 (%2)", [GVAR(center), 2] call EFUNC(common,getWeight), [GVAR(center), 1] call EFUNC(common,getWeight)]);
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// change button color if unique or too big
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if (_curSel != -1) then {
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private _plusButtonCtrl = _display displayCtrl IDC_arrowPlus;
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_plusButtonCtrl ctrlEnable !((_control lnbValue [_curSel, 2]) == 1 || {(_control getVariable (_control lnbData [_curSel, 0])) > _maxLoad});
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_plusButtonCtrl ctrlCommit FADE_DELAY;
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};
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