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23 lines
489 B
Plaintext
23 lines
489 B
Plaintext
/*
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* Author: PabstMirror
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* Checks the conditions for being able to surrender
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*
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* Arguments:
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* 0: caller (player) <OBJECT>
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* 1: New Surrender State to test <BOOL>
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*
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* Return Value:
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* The return value <BOOL>
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*
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* Example:
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* [Jean, true] call ACE_captives_fnc_canSurrender;
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*
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* Public: No
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*/
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#include "script_component.hpp"
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PARAMS_2(_unit,_newSurrenderState);
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//TODO: any other conditions??
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(!((_unit getVariable [QGVAR(isSurrendering), false]) isEqualTo _newSurrenderState))
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