ACE3/addons/dragging/functions
johnb432 28560b9ad9 Sync corpses when JIP to avoid weird hitbox collision, renamed function and added API
The idea behind the API is for 3rd party mods that include garbage collectors to exclude corpses that are being dragged/carried.
2024-07-01 18:36:37 +02:00
..
fnc_canCarry.sqf General - Change UAV unit config lookups to unitIsUAV (#9735) 2024-01-15 18:39:28 -03:00
fnc_canDrag.sqf General - Change UAV unit config lookups to unitIsUAV (#9735) 2024-01-15 18:39:28 -03:00
fnc_canDrop_carry.sqf General - Relative script_component.hpp includes (#9378) 2023-09-12 20:58:10 +02:00
fnc_canDrop.sqf General - Relative script_component.hpp includes (#9378) 2023-09-12 20:58:10 +02:00
fnc_canRun_carry.sqf General - Relative script_component.hpp includes (#9378) 2023-09-12 20:58:10 +02:00
fnc_carryObject.sqf General - Change FUNC to LINKFUNC where appropriate (#9882) 2024-03-28 13:57:23 -05:00
fnc_carryObjectPFH.sqf Dragging - Minor code cleanup (#9859) 2024-03-26 09:50:21 -03:00
fnc_createClone.sqf Sync corpses when JIP to avoid weird hitbox collision, renamed function and added API 2024-07-01 18:36:37 +02:00
fnc_deleteClone.sqf Sync corpses when JIP to avoid weird hitbox collision, renamed function and added API 2024-07-01 18:36:37 +02:00
fnc_dragObject.sqf General - Change FUNC to LINKFUNC where appropriate (#9882) 2024-03-28 13:57:23 -05:00
fnc_dragObjectPFH.sqf Dragging - Minor code cleanup (#9859) 2024-03-26 09:50:21 -03:00
fnc_dropObject_carry.sqf Sync corpses when JIP to avoid weird hitbox collision, renamed function and added API 2024-07-01 18:36:37 +02:00
fnc_dropObject.sqf Sync corpses when JIP to avoid weird hitbox collision, renamed function and added API 2024-07-01 18:36:37 +02:00
fnc_getWeight.sqf Dragging - Add setting for Max Weight Coefficient (#9569) 2023-10-24 00:57:05 -04:00
fnc_handleAnimChanged.sqf Merge branch 'corpse-carry-continued2' of https://github.com/johnb432/ACE3 into corpse-carry-continued2 2023-10-03 08:39:04 +02:00
fnc_handleKilled.sqf General - Relative script_component.hpp includes (#9378) 2023-09-12 20:58:10 +02:00
fnc_handlePlayerChanged.sqf General - Relative script_component.hpp includes (#9378) 2023-09-12 20:58:10 +02:00
fnc_handlePlayerWeaponChanged.sqf General - Relative script_component.hpp includes (#9378) 2023-09-12 20:58:10 +02:00
fnc_handleScrollWheel.sqf Dragging - Minor code cleanup (#9859) 2024-03-26 09:50:21 -03:00
fnc_handleUnconscious.sqf General - Relative script_component.hpp includes (#9378) 2023-09-12 20:58:10 +02:00
fnc_initObject.sqf Dragging - Add config support for weight ignoring (#9396) 2023-09-12 18:57:55 -04:00
fnc_initPerson.sqf CSW/Dragging - Handle null objects causing script errors (#9529) 2023-10-18 22:17:07 -04:00
fnc_isObjectOnObject.sqf Dragging - Improve code (#9271) 2023-07-24 02:07:37 +03:00
fnc_pauseCarry.sqf Dragging - Prevent multiple units carrying the same object (#9730) 2024-01-13 13:39:39 -03:00
fnc_pauseDrag.sqf Dragging - Improve featureCamera handling (#9389) 2023-09-19 23:56:20 -04:00
fnc_resumeCarry.sqf Dragging - Minor code cleanup (#9859) 2024-03-26 09:50:21 -03:00
fnc_resumeDrag.sqf Dragging - Improve featureCamera handling (#9389) 2023-09-19 23:56:20 -04:00
fnc_setCarryable.sqf Dragging - Prevent multiple units carrying the same object (#9730) 2024-01-13 13:39:39 -03:00
fnc_setDraggable.sqf Dragging - Prevent multiple units carrying the same object (#9730) 2024-01-13 13:39:39 -03:00
fnc_startCarry.sqf Merged master 2024-01-14 22:36:10 +01:00
fnc_startCarryLocal.sqf Merge branch 'master' into pr/9273 2024-04-01 16:06:12 +02:00
fnc_startCarryPFH.sqf Dragging - Minor code cleanup (#9859) 2024-03-26 09:50:21 -03:00
fnc_startDrag.sqf Merged master 2024-01-14 22:36:10 +01:00
fnc_startDragLocal.sqf Merge branch 'master' into pr/9273 2024-04-01 16:06:12 +02:00
fnc_startDragPFH.sqf Dragging - Minor code cleanup (#9859) 2024-03-26 09:50:21 -03:00