ACE3/addons/captives
PabstMirror ed653456e5 Merge pull request #3338 from acemod/translations156merge
Fix Merge Conflicts on More Italian Translations
2016-02-19 15:09:40 -06:00
..
functions Replace all use of deprecated commands 2016-01-19 09:39:07 -06:00
models Captives First Pass 2015-02-02 20:04:50 -06:00
sounds #118 Sound Effect from CSE 2015-02-06 23:23:33 -06:00
UI Captives - Module to set handcuffing 2015-10-23 14:17:31 -05:00
$PBOPREFIX$ Captives First Pass 2015-02-02 20:04:50 -06:00
ACE_Settings.hpp Finalized settings 2015-08-09 00:21:59 +02:00
CfgEventHandlers.hpp Reset captive status on respawn for reliability 2015-09-12 15:42:20 +01:00
CfgMoves.hpp animate head when surrendered and handcuffed 2015-09-01 20:00:28 +02:00
CfgVehicles.hpp Remove obsolete hotkey entries 2015-12-30 11:23:52 +01:00
CfgWeapons.hpp Changed all strings to macros (except external) 2015-05-27 19:04:25 +02:00
config.cpp Captives - Module to set handcuffing 2015-10-23 14:17:31 -05:00
README.md Readded items 2015-08-19 04:22:39 +02:00
script_component.hpp Add quick debug defines to all script_components 2016-01-28 23:26:02 -06:00
stringtable.xml Merge pull request #3338 from acemod/translations156merge 2016-02-19 15:09:40 -06:00
XEH_postInit.sqf Global Event for "CaptiveStatusChange" 2015-09-29 10:17:17 -05:00
XEH_preInit.sqf Captives - Module to set handcuffing 2015-10-23 14:17:31 -05:00

ace_captives

Adds ability to handcuff and surrender.

Items Added:

ACE_CableTie

Maintainers

The people responsible for merging changes to this component or answering potential questions.