ACE3/addons/javelin
PabstMirror f812daa095
Javelin - Fix weapon being in top-attack when loading AP magazine (#9161)
Co-authored-by: BrettMayson <brett@mayson.io>
Co-authored-by: Grim <69561145+LinkIsGrim@users.noreply.github.com>
2023-06-28 12:55:45 +02:00
..
data Resave reticle_titan in objectBuilder 2015-04-12 17:14:30 -05:00
functions Javelin - Fix weapon being in top-attack when loading AP magazine (#9161) 2023-06-28 12:55:45 +02:00
$PBOPREFIX$ re-path. Wtf safezones. 2015-04-11 10:56:58 -07:00
CfgEventhandlers.hpp Add SQFC support (#8235) 2021-09-03 19:08:34 -05:00
CfgMagazines.hpp Cleaned up excessive whitespace 2016-05-03 02:32:44 +02:00
CfgSounds.hpp HEMTT v10 Compatibility (#9105) 2023-02-01 23:28:55 -06:00
CfgVehicles.hpp Fix titan on blufor LSV (#6270) 2018-04-15 16:58:00 +01:00
CfgWeapons.hpp MissileGuidance - Allow using vanilla fire mode key (#6732) 2019-01-30 22:11:01 -06:00
config.cpp add 'name' to components 2016-06-19 09:38:39 +02:00
initKeybinds.sqf Generic cycle attack profile key for missile guidance (#4787) 2017-02-10 13:01:17 -06:00
README.md Update contribution documents (#8382) 2021-08-16 20:17:56 +01:00
RscInGameUI.hpp Cleanup - Trim all trailing whitespace (#8651) 2021-10-30 16:42:03 -05:00
script_component.hpp General - Fix preprocessor issues (#7563) 2020-02-29 16:09:31 -06:00
stringtable.xml Localization - Improve Simplified Chinese (#8781) 2022-02-14 15:57:50 -06:00
XEH_clientInit.sqf Javelin overhaul (#4580) 2016-11-15 12:15:25 -06:00
XEH_preInit.sqf Add dev macro to quickly recompile functions (#4699) 2016-11-23 13:35:25 -06:00
XEH_PREP.hpp Generic cycle attack profile key for missile guidance (#4787) 2017-02-10 13:01:17 -06:00
XEH_preStart.sqf precompile on game start 2016-02-22 15:20:36 +01:00

ace_javelin

Adds the Javelin AT launcher.