ACE3/addons/weather
PabstMirror fabd9c5fdb
Weather - Fix number in fnc_calculateWindChill.sqf (#9340)
Update fnc_calculateWindChill.sqf
2023-08-21 14:23:21 -05:00
..
functions Weather - Fix number in fnc_calculateWindChill.sqf (#9340) 2023-08-21 14:23:21 -05:00
UI Weather - Add a 'check air temperature' action (#6154) 2019-12-12 22:31:51 +01:00
$PBOPREFIX$ weather: initial port of ACE2 features. variables names changed to use macros. 2015-01-20 20:18:40 -03:00
ACE_Settings.hpp Weather - Add a 'check air temperature' action (#6154) 2019-12-12 22:31:51 +01:00
CfgEventhandlers.hpp Add SQFC support (#8235) 2021-09-03 19:08:34 -05:00
CfgVehicles.hpp Weather - Add a 'check air temperature' action (#6154) 2019-12-12 22:31:51 +01:00
CfgWorlds.hpp add tanoa wind dir data, add comments 2016-06-12 07:30:38 +02:00
config.cpp only disable auto-weather settings by default, but keep them toggleable 2016-06-25 21:46:24 +02:00
init3DEN.sqf Remove rain, lightnings and wind sync (#5622) 2017-10-17 20:19:30 +02:00
initSettings.sqf initial push (#8099) 2021-02-18 12:58:26 -06:00
README.md Update contribution documents (#8382) 2021-08-16 20:17:56 +01:00
RscTitles.hpp HEMTT v10 Compatibility (#9105) 2023-02-01 23:28:55 -06:00
script_component.hpp convert log macros to cba versions (#4282) 2016-10-02 12:55:31 +02:00
stringtable.xml Korean Translation 100% done (#8899) 2022-05-09 20:28:28 -05:00
XEH_postInit.sqf Weather - Major Cleanup (#5710) 2017-11-10 15:44:15 +01:00
XEH_postServerInit.sqf General - Move to CBA Settings (#8461) 2021-10-11 15:48:30 -05:00
XEH_preInit.sqf Weather - Add a 'check air temperature' action (#6154) 2019-12-12 22:31:51 +01:00
XEH_PREP.hpp Weather - Add a 'check air temperature' action (#6154) 2019-12-12 22:31:51 +01:00
XEH_preStart.sqf precompile on game start 2016-02-22 15:20:36 +01:00

ace_weather

This module simulates realistic weather effects, according to the geographical location of the map, the date and time. It also ensures that all players experience the same weather effects.