mirror of
https://github.com/acemod/ACE3.git
synced 2024-08-30 18:23:18 +00:00
742626ff1a
Co-authored-by: PabstMirror <pabstmirror@gmail.com>
43 lines
1.4 KiB
Plaintext
43 lines
1.4 KiB
Plaintext
#include "..\script_component.hpp"
|
|
/*
|
|
* Author: PabstMirror
|
|
* Sends all status effects for an object (can be run on non-local objects)
|
|
*
|
|
* Arguments:
|
|
* 0: Object <OBJECT>
|
|
* 1: Effect name (or "" to send all) <STRING>
|
|
*
|
|
* Return Value:
|
|
* None
|
|
*
|
|
* Example:
|
|
* [player, ""] call ace_common_fnc_statusEffect_sendEffects
|
|
*
|
|
* Public: No
|
|
*/
|
|
|
|
params [["_object", objNull, [objNull]], ["_effectName", "", [""]]];
|
|
TRACE_2("params",_object,_effectName);
|
|
|
|
if (isNull _object) exitWith {};
|
|
|
|
{
|
|
if ((_effectName == "") || {_effectName == _x}) then {
|
|
private _effectVarName = format [QGVAR(effect_%1), _x];
|
|
private _effectNumber = _object getVariable [_effectVarName, -1];
|
|
|
|
//We only do anything if the effect has been defined at some point in the game for this unit
|
|
TRACE_2("checking if event is nil",_x,_effectNumber);
|
|
if (_effectNumber != -1) then {
|
|
private _eventName = format [QGVAR(%1), _x];
|
|
if (GVAR(statusEffect_isGlobal) select _forEachIndex) then {
|
|
TRACE_2("Sending Global Event", _object, _effectNumber);
|
|
[_eventName, [_object, _effectNumber]] call CBA_fnc_globalEvent;
|
|
} else {
|
|
TRACE_2("Sending Target Event", _object, _effectNumber);
|
|
[_eventName, [_object, _effectNumber], _object] call CBA_fnc_targetEvent;
|
|
};
|
|
};
|
|
};
|
|
} forEach GVAR(statusEffect_Names);
|