.. |
fnc_calculateCooling.sqf
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Track temperatures of spare barrels
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2016-02-27 00:29:30 -03:00 |
fnc_canUnjam.sqf
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Cleanup Merge
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2016-02-22 15:03:40 -06:00 |
fnc_checkSpareBarrelsTemperatures.sqf
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qGVAR overheating and reloadlaunchers
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2016-05-25 20:13:36 +02:00 |
fnc_checkTemperature.sqf
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Replace delayed execution functions with new CBA counterparts
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2016-05-22 15:29:01 +02:00 |
fnc_clearJam.sqf
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Replace delayed execution functions with new CBA counterparts
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2016-05-22 15:29:01 +02:00 |
fnc_displayTemperature.sqf
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Modernize code
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2015-12-28 16:04:56 -06:00 |
fnc_firedEH.sqf
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replace timePFH with CBA_missionTime
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2016-03-02 11:01:39 +01:00 |
fnc_getWeaponData.sqf
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Change the varname of the weapon data cache to be consistent with other modules
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2016-01-20 22:22:53 -03:00 |
fnc_handleTakeEH.sqf
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By default, prevent reloading from automatically clearing a weapon jam (like in ACE2)
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2016-02-20 20:05:59 -03:00 |
fnc_jamWeapon.sqf
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Merge branch 'master' into cbaEventSystem
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2016-05-31 22:36:08 +02:00 |
fnc_loadCoolestSpareBarrel.sqf
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Merge branch 'master' into cbaEventSystem
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2016-05-31 22:36:08 +02:00 |
fnc_overheat.sqf
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Minor fixes
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2016-02-20 17:40:19 -03:00 |
fnc_sendSpareBarrelsTemperaturesHint.sqf
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Update common event names to meet new standard
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2016-06-04 11:12:56 +01:00 |
fnc_swapBarrel.sqf
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Add "check temperature" and "swap barrel" actions for AARs
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2016-03-05 23:33:30 -03:00 |
fnc_swapBarrelAssistant.sqf
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qGVAR overheating and reloadlaunchers
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2016-05-25 20:13:36 +02:00 |
fnc_swapBarrelCallback.sqf
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Normalize 2 more files
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2016-06-09 14:25:57 +02:00 |
fnc_updateSpareBarrelsTemperaturesThread.sqf
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manual merge
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2016-05-30 21:14:34 +02:00 |
fnc_updateTemperature.sqf
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manual merge
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2016-05-18 11:48:27 +02:00 |
fnc_updateTemperatureThread.sqf
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Replace delayed execution functions with new CBA counterparts
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2016-05-22 15:29:01 +02:00 |
script_component.hpp
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Modernize code
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2015-12-28 16:04:56 -06:00 |