ACE3/addons/cookoff/functions
Joko 2a6fd19762
Cookoff - Improve ammo detonation sounds (#5327)
* initital commit

* use Define for SOS

* fix some issues that got introduced in 1.70

* Prepare config for sounds

* add New Sounds 

improve distanced volume values

* add LAxemann to Author

* add Object Pooling

improve Distances

* fix small mistake

* change pool clearing timing

* change pool wait time

* fix Cookoff sound cleanup

* change to Jonpas Method

change random Distance add

* improve sound Volume over Distance (asked by Bux)

improve mid sounds

* improve a calculation

* Use playSound3D locally

* Make sounds configurable by 3rd party mods

* Added comments, used macros

* Update CfgSounds.hpp

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Co-authored-by: johnb432 <58661205+johnb432@users.noreply.github.com>
2024-02-04 01:36:59 -08:00
..
fnc_cookOff.sqf Cookoff - Minor improvement to Fire integration (#8751) 2024-01-14 20:53:33 +00:00
fnc_cookOffBox.sqf General - Relative script_component.hpp includes (#9378) 2023-09-12 20:58:10 +02:00
fnc_cookOffEffect.sqf Cookoff - Minor improvement to Fire integration (#8751) 2024-01-14 20:53:33 +00:00
fnc_detonateAmmunition.sqf Cookoff - Improve ammo detonation sounds (#5327) 2024-02-04 01:36:59 -08:00
fnc_engineFire.sqf General - Relative script_component.hpp includes (#9378) 2023-09-12 20:58:10 +02:00
fnc_getVehicleAmmo.sqf General - Relative script_component.hpp includes (#9378) 2023-09-12 20:58:10 +02:00
fnc_handleDamageBox.sqf General - Relative script_component.hpp includes (#9378) 2023-09-12 20:58:10 +02:00
fnc_isMagazineFlare.sqf General - Relative script_component.hpp includes (#9378) 2023-09-12 20:58:10 +02:00
fnc_smoke.sqf General - Relative script_component.hpp includes (#9378) 2023-09-12 20:58:10 +02:00