mirror of
https://github.com/acemod/ACE3.git
synced 2024-08-30 18:23:18 +00:00
113 lines
3.7 KiB
Plaintext
113 lines
3.7 KiB
Plaintext
/*
|
|
* Author: NouberNou and esteldunedain
|
|
* Compile the action menu from config for an object's class
|
|
*
|
|
* Argument:
|
|
* 0: Object or class name <OBJECT> or <STRING>
|
|
*
|
|
* Return value:
|
|
* None
|
|
*
|
|
* Public: No
|
|
*/
|
|
#include "script_component.hpp";
|
|
|
|
EXPLODE_1_PVT(_this,_target);
|
|
|
|
private ["_objectType","_actionsVarName"];
|
|
_objectType = _target;
|
|
if (typeName _target == "OBJECT") then {
|
|
_objectType = typeOf _target;
|
|
};
|
|
_actionsVarName = format [QGVAR(Act_%1), _objectType];
|
|
|
|
// Exit if the action menu is already compiled for this class
|
|
if !(isNil {missionNamespace getVariable [_actionsVarName, nil]}) exitWith {};
|
|
|
|
private "_recurseFnc";
|
|
_recurseFnc = {
|
|
private ["_actions", "_displayName", "_distance", "_icon", "_statement", "_selection", "_condition", "_showDisabled",
|
|
"_enableInside", "_canCollapse", "_runOnHover", "_children", "_entry", "_entryCfg", "_insertChildren"];
|
|
EXPLODE_1_PVT(_this,_actionsCfg);
|
|
_actions = [];
|
|
|
|
for "_i" from 0 to (count _actionsCfg) - 1 do {
|
|
_entryCfg = _actionsCfg select _i;
|
|
if(isClass _entryCfg) then {
|
|
_displayName = getText (_entryCfg >> "displayName");
|
|
_distance = getNumber (_entryCfg >> "distance");
|
|
_icon = getText (_entryCfg >> "icon");
|
|
_statement = compile (getText (_entryCfg >> "statement"));
|
|
|
|
_selection = "";
|
|
if (isArray ( _entryCfg >> "selection" )) then {
|
|
_selection = getArray ( _entryCfg >> "selection" )
|
|
} else {
|
|
_selection = getText (_entryCfg >> "selection");
|
|
if (_selection == "") then {
|
|
_selection = [0,0,0];
|
|
};
|
|
};
|
|
|
|
_condition = getText (_entryCfg >> "condition");
|
|
if (_condition == "") then {_condition = "true"};
|
|
|
|
// Add canInteract (including exceptions) and canInteractWith to condition
|
|
_condition = _condition + format [QUOTE( && {[ARR_3(ACE_player, _target, %1)] call EFUNC(common,canInteractWith)} ), getArray (_entryCfg >> "exceptions")];
|
|
|
|
_insertChildren = compile (getText (_entryCfg >> "insertChildren"));
|
|
|
|
_showDisabled = (getNumber (_entryCfg >> "showDisabled")) > 0;
|
|
_enableInside = (getNumber (_entryCfg >> "enableInside")) > 0;
|
|
_canCollapse = (getNumber (_entryCfg >> "canCollapse")) > 0;
|
|
_runOnHover = (getNumber (_entryCfg >> "runOnHover")) > 0;
|
|
|
|
_condition = compile _condition;
|
|
_children = [_entryCfg] call _recurseFnc;
|
|
|
|
_entry = [
|
|
[
|
|
configName _entryCfg,
|
|
_displayName,
|
|
_icon,
|
|
_statement,
|
|
_condition,
|
|
_insertChildren,
|
|
[],
|
|
_selection,
|
|
_distance,
|
|
[_showDisabled,_enableInside,_canCollapse,_runOnHover]
|
|
],
|
|
_children
|
|
];
|
|
_actions pushBack _entry;
|
|
};
|
|
};
|
|
_actions
|
|
};
|
|
|
|
private "_actionsCfg";
|
|
_actionsCfg = configFile >> "CfgVehicles" >> _objectType >> "ACE_Actions";
|
|
|
|
missionNamespace setVariable [_actionsVarName, [_actionsCfg] call _recurseFnc];
|
|
|
|
/*
|
|
[
|
|
[
|
|
[
|
|
"MyAction",
|
|
"My Action",
|
|
"\a3\ui_f\data\IGUI\Cfg\Actions\eject_ca.paa",
|
|
{ (_this select 0) setVelocity [0,0,10]; },
|
|
{ true },
|
|
{},
|
|
[],
|
|
[0,0,0],
|
|
1,
|
|
[false,false,false]
|
|
],
|
|
[children actions]
|
|
]
|
|
]
|
|
*/
|