ACE3/addons/medical_engine/functions
Grim a85074a797
Medical Engine - Remove ACE_HDBracket hitpoint (#9732)
* Medical Engine - Remove ACE_HDBracket hitpoint

* skip context 4

* move checks to vars

* skip uav/logic entities

* add check for arm/leg hitpoints

* Update addons/medical_engine/functions/fnc_handleDamage.sqf

Co-authored-by: Jouni Järvinen <rautamiekka@users.noreply.github.com>

* don't skip context 2

* clearer custom hitpoint array name

* reenable compile cache

* remove debug mode

* lazy eval

* whitespace

* update comment

* Update fnc_handleDamage.sqf header

* Update addons/medical_engine/functions/fnc_handleDamage.sqf

Co-authored-by: johnb432 <58661205+johnb432@users.noreply.github.com>

* Update addons/medical_engine/XEH_postInit.sqf

Co-authored-by: johnb432 <58661205+johnb432@users.noreply.github.com>

* update hitpoint test

* missing "

* Update addons/medical/dev/test_hitpointConfigs.sqf

Co-authored-by: johnb432 <58661205+johnb432@users.noreply.github.com>

---------

Co-authored-by: Jouni Järvinen <rautamiekka@users.noreply.github.com>
Co-authored-by: johnb432 <58661205+johnb432@users.noreply.github.com>
2024-06-11 11:11:28 -03:00
..
fnc_applyAnimAfterRagdoll.sqf General - Relative script_component.hpp includes (#9378) 2023-09-12 20:58:10 +02:00
fnc_damageBodyPart.sqf General - Replace toLower with toLowerANSI where applicable (#9790) 2024-03-07 22:08:13 +01:00
fnc_disableThirdParty.sqf General - Relative script_component.hpp includes (#9378) 2023-09-12 20:58:10 +02:00
fnc_getHitpointArmor.sqf Medical Engine - Fix script error for 0 overall hitpoint armor (#9633) 2023-11-10 19:49:09 -03:00
fnc_getItemArmor.sqf Medical Engine - Disable uniform passthrough scaling, increase passthrough effect on vests (#9524) 2023-10-24 15:15:47 -04:00
fnc_handleDamage.sqf Medical Engine - Remove ACE_HDBracket hitpoint (#9732) 2024-06-11 11:11:28 -03:00
fnc_lockUnconsciousSeat.sqf General - Relative script_component.hpp includes (#9378) 2023-09-12 20:58:10 +02:00
fnc_setStructuralDamage.sqf General - Relative script_component.hpp includes (#9378) 2023-09-12 20:58:10 +02:00
fnc_setUnconsciousAnim.sqf General - Convert vehicle to objectParent (#9801) 2024-03-26 09:54:06 -03:00
fnc_unlockUnconsciousSeat.sqf General - Relative script_component.hpp includes (#9378) 2023-09-12 20:58:10 +02:00
fnc_updateBodyPartVisuals.sqf General - Relative script_component.hpp includes (#9378) 2023-09-12 20:58:10 +02:00
fnc_updateDamageEffects.sqf General - Relative script_component.hpp includes (#9378) 2023-09-12 20:58:10 +02:00