ACE3/addons/rearm
licht-im-Norden87 2d64d54d98 Update German Stringtable
Iam sure there was a translation some time ago. Someone must have deleted it.

spelling mistake

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100% some of them already existed in german language

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spelling mistake

Update stringtable.xml

Iam not sure if SSWT is a Scharfschützenzweibein. However, it was used before, i just adpated it.

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Update stringtable.xml

Update stringtable.xml

Update stringtable.xml

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Handelt es sich bei dem Modell den auch um das Produkt von Sharpshooters® http://shop.centermassinc.com/Sharpshooters-Sniper-Weapon-Tripod-Kit-764737932766.htm bzw ist ads erkennbar. Ich persönlich halte die Bezeichnung SSWT-Kit für ein wenig ungünstig.

Update stringtable.xml
2015-12-31 14:17:13 -06:00
..
functions Added possibility to disallow rearm 2015-11-23 17:08:06 +01:00
ui Updated module icon 2015-08-15 23:35:05 +02:00
$PBOPREFIX$ Initial code 2015-08-15 18:43:13 +02:00
ACE_Settings.hpp Cleaned, improved, fixed, changed - entire rearm 2015-08-18 02:32:10 +02:00
CfgAmmo.hpp Manny things 2015-08-20 19:51:22 +02:00
CfgEventHandlers.hpp Manny things 2015-08-20 19:51:22 +02:00
CfgMagazines.hpp Cleaned, improved, fixed, changed - entire rearm 2015-08-18 02:32:10 +02:00
CfgVehicles.hpp Changed scope for carried objects 2015-12-22 17:54:16 +01:00
config.cpp Added README.md to rearm, self to authors 2015-08-18 03:38:28 +02:00
README.md Added README.md to rearm, self to authors 2015-08-18 03:38:28 +02:00
script_component.hpp Manny things 2015-08-20 19:51:22 +02:00
stringtable.xml Update German Stringtable 2015-12-31 14:17:13 -06:00
XEH_postInit.sqf Also Fix Rearm 2015-12-07 14:07:03 -06:00
XEH_preInit.sqf Manny things 2015-08-20 19:51:22 +02:00
XEH_respawn.sqf Moved dummies to CfgVehicles 2015-08-16 23:52:37 +02:00

ace_rearm

The Rearm module introduces ability to rearm vehicles on different realistic levels.

Maintainers

The people responsible for merging changes to this component or answering potential questions.