ACE3/addons/dragging
2019-03-30 15:20:15 -05:00
..
functions Merge pull request #4064 from acemod/medical-rewrite 2019-03-30 15:20:15 -05:00
UI/icons Drag and carry icons. (#3676) 2016-05-07 22:23:38 +02:00
$PBOPREFIX$ add PBO to drag objects 2015-03-14 12:05:43 +01:00
CfgEventHandlers.hpp Add Camping Light interaction (#6078) 2018-02-26 12:12:21 -06:00
CfgMovesBasic.hpp Fix Dragging StanceChange Anim 2015-04-28 15:40:36 -05:00
CfgVehicles.hpp manual merge 2019-03-23 23:46:30 +01:00
config.cpp Dragging - Additional weight override parameter for setCarryable/setDraggable (#6780) 2019-01-20 10:23:24 -06:00
README.md README.md files added to all modules 2015-08-19 04:18:33 +02:00
script_component.hpp setMass method to disable collisions 2019-03-24 09:26:00 +01:00
stringtable.xml Update Japanese translations (#6340) 2018-05-11 08:39:32 -05:00
XEH_missionDisplayLoad.sqf Replace and depreacate EFUNC(common,addScrollWheelEventHandler) with MouseZChanged Display EH 2016-03-02 17:33:46 +01:00
XEH_postInit.sqf treatment functions and unconsciousness rework 2016-10-06 00:54:57 +02:00
XEH_preInit.sqf Add dev macro to quickly recompile functions (#4699) 2016-11-23 13:35:25 -06:00
XEH_PREP.hpp precompile on game start 2016-02-22 15:20:36 +01:00
XEH_preStart.sqf precompile on game start 2016-02-22 15:20:36 +01:00

ace_dragging

Adds ability to drag and carry objects.

Maintainers

The people responsible for merging changes to this component or answering potential questions.