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41 lines
1.0 KiB
Plaintext
41 lines
1.0 KiB
Plaintext
/*
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* Author: Glowbal, Jonpas
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* Adds a cargo item to the vehicle.
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*
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* Arguments:
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* 0: Item Classname <STRING>
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* 1: Vehicle <OBJECT>
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* 2: Amount <NUMBER> (default: 1)
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*
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* Return Value:
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* None
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*
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* Example:
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* ["item", vehicle] call ace_cargo_fnc_addCargoItem
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*
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* Public: No
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*/
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#include "script_component.hpp"
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private ["_position", "_item", "_i"];
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params ["_itemClass", "_vehicle", ["_amount", 1]];
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TRACE_3("params",_itemClass,_vehicle,_amount);
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_position = getPos _vehicle;
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_position set [1, (_position select 1) + 1];
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_position set [2, (_position select 2) + 7.5];
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for "_i" from 1 to _amount do {
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_item = createVehicle [_itemClass, _position, [], 0, "CAN_COLLIDE"];
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// Load item or delete it if no space left
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if !([_item, _vehicle, false] call FUNC(loadItem)) exitWith {
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TRACE_1("no room to load item - deleting",_item);
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deleteVehicle _item;
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};
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TRACE_1("Item Loaded",_item);
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// Invoke listenable event
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["cargoAddedByClass", [_itemClass, _vehicle, _amount]] call EFUNC(common,globalEvent);
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};
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