ACE3/addons/mk6mortar
PabstMirror 3072e2ef3d Merge branch 'cswSuperBranch' into artilleryTables
Conflicts:
	addons/mk6mortar/config.cpp
2019-06-07 23:51:37 -05:00
..
data Port inventory picture and model 2015-12-17 00:21:54 +01:00
functions Merge branch 'cswSuperBranch' into artilleryTables 2019-06-07 23:51:37 -05:00
UI Port inventory picture and model 2015-12-17 00:21:54 +01:00
$PBOPREFIX$ Fixed Capitalized folders on include paths 2015-05-20 23:28:10 +02:00
ACE_Settings.hpp Settings - Added more categories (#5771) 2017-11-15 20:10:20 +01:00
CfgEventHandlers.hpp Fix Mortar Display 2016-02-25 13:59:00 -06:00
CfgMagazines.hpp Arsenal - Add config to force show (mortars) (#6694) 2018-11-18 23:04:50 -06:00
CfgVehicles.hpp Adds Crew Served Static Weapons (#5652) 2019-06-07 23:47:39 -05:00
CfgWeapons.hpp Use CBA Misc Items (#5502) 2017-09-12 23:23:45 -05:00
config.cpp Merge branch 'cswSuperBranch' into artilleryTables 2019-06-07 23:51:37 -05:00
README.md README.md files added to all modules 2015-08-19 04:18:33 +02:00
RscInGameUI.hpp mk6mortar - Tweak charge UI for 1.86 (#6718) 2018-12-06 13:37:44 -06:00
RscRangeTable.hpp Use new QPATHTOF and QPATHTOEF macros 2016-04-08 20:34:50 +02:00
script_component.hpp convert log macros to cba versions (#4282) 2016-10-02 12:55:31 +02:00
stringtable.xml Russian translations (#7005) 2019-06-03 09:59:13 -05:00
XEH_postInit.sqf Adds Crew Served Static Weapons (#5652) 2019-06-07 23:47:39 -05:00
XEH_preInit.sqf Add dev macro to quickly recompile functions (#4699) 2016-11-23 13:35:25 -06:00
XEH_PREP.hpp Adds Crew Served Static Weapons (#5652) 2019-06-07 23:47:39 -05:00
XEH_preStart.sqf precompile on game start 2016-02-22 15:20:36 +01:00

ace_mk6mortar

Tweaks the Nk6 Mortar system.

Maintainers

The people responsible for merging changes to this component or answering potential questions.